AssetStudio
manuskript
AssetStudio | manuskript | |
---|---|---|
128 | 53 | |
10,093 | 1,680 | |
- | - | |
6.1 | 7.8 | |
over 1 year ago | 4 months ago | |
C# | Python | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
manuskript
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Need Opinion on Manuskript and essay software
I want to use Manuskript (https://github.com/olivierkes/manuskript) since the novella that I am writing is not very linear, so I though this program will help me. Instead of trying to write on Ms. Word or G-docs.
- Open Source Alternative to Causality?
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Tool for keeping up with my notes
A free writing tool that I use (a lot) is Manuskript (works well on both Windows and Linux): https://github.com/olivierkes/manuskript
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Looking for a novel plotting software.
I'll jump on the wagon to promote manuskript. It's technically still in alpha, but it's functional enough to work with, and getting more people interested might help the development. It's open source and cross-platform and has lots of interesting features (some of which I still don't know how to use).
- Anything you wish there was an open source solution for?
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Android Version
More information here: https://github.com/olivierkes/manuskript/issues/942
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we should have warned the zoomers about webapps earlier
Manuskript is a good writing tool imo.
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Free software for writing for MacBook
Manuskript
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Campfire Writing?
I suggest either Manuskript or, as mentioned, Scrivener. If you can deal with the Markdown formatting, Obsidian is an extremely powerful solution, albeit at a steep learning curve.
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Linux software list. Discussion and advice welcome!
Manuskript - planner and organization tool for writing; keep track of details
What are some alternatives?
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
novelWriter - novelWriter is an open source plain text editor designed for writing novels. It supports a minimal markdown-like syntax for formatting text. It is written with Python 3 (3.9+) and Qt 5 (5.15) for cross-platform support.
Il2CppDumper - Unity il2cpp reverse engineer
WaveMaker-Novel-Writing-Software-Version-3 - Version 3 of the Wavemaker Novel Writing Software
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
30-Days-Of-React - 30 Days of React challenge is a step by step guide to learn React in 30 days. These videos may help too: https://www.youtube.com/channel/UC7PNRuno1rzYPb1xLa4yktw
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
Qt-pac-man - make a pacman game with Qt
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
django-markdownx - Comprehensive Markdown plugin built for Django
UABEA - c# uabe for newer versions of unity
teams-for-linux - Unofficial Microsoft Teams for Linux client