CDDA_Nonperishable_Overhaul
Nonperisable Overall Mod for Cataclysm: Dark Days Ahead (by chaosvolt)
cdda-stamina-regen-buff
CDDA mod to rebalance stamina regeneration (by chaosvolt)
CDDA_Nonperishable_Overhaul | cdda-stamina-regen-buff | |
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5 | 3 | |
18 | 11 | |
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4.0 | 0.0 | |
5 months ago | over 1 year ago | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CDDA_Nonperishable_Overhaul
Posts with mentions or reviews of CDDA_Nonperishable_Overhaul.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-28.
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how 2 fix this
You could check where you downloaded "the non perishable mod" from, and see if there's a newer version. It's not in-repo, I googled it and checked Chaosvolt's Nonperishable Overhaul and that mod shouldn't be giving you this error because it doesn't touch seeds or raw mushrooms. How am I supposed to know if there's a newer version if I don't know when you downloaded it or from where? You know those things, you go check.
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Preparation for Winter - The Art of Cow Butchering and Meat Preservation
There is also a Non-Perishable Overhaul mod that makes dehydrated meat permanent, like flour, without needing further processing. Not sure how updated it is.
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Suggested Mods?
Nonperishable Overhaul. Simple mod that tweaks a lot of food that used to never expire back to lasting forever. Reasoning is given in the readme, but basic gist is that letting perishable components translate into perishable-but-longer-lasting products has some major bugs that still persist in both DDA and BN.
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Changes/tweaks that you do to make the game more fun.
Nonperishable Overhaul. This makes a lot of food items that used to last forever go back to behaving that way, because it fixes a lot of fucky behavior that BN inherited from DDA.
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Mods you recommend to make the game more fun?
Nonperisble Overhaul and Stamina Regen Buff mod are minor QoL mods that counter some gameplay changes that can undermine playability for some people.
cdda-stamina-regen-buff
Posts with mentions or reviews of cdda-stamina-regen-buff.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-28.
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Suggested Mods?
Stamina Regen Balance. Running out of stamina no longer fucks you over in BN like it does in DDA, but there's still an issue with stamina balancing inherited from DDA. Basically, max stamina and the cost for most actions got increased by a large amount back in the day, but stamina regen rate was increased by a MUCH smaller amount, so net stamina regen during mild activities like walking is in a very fragile balance.
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Changes/tweaks that you do to make the game more fun.
Stamina Regen Balance. While BB's handling of low stamina is a lot better than DDA's, it still inherited an annoying disparity between how much stamina costs for actions were increased vs. how much stamina regen rate was increased.
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I need advice on a high speed/stamina build.
You may find this desirable to try out: https://github.com/chaosvolt/cdda-stamina-regen-buff
What are some alternatives?
When comparing CDDA_Nonperishable_Overhaul and cdda-stamina-regen-buff you can also consider the following projects:
cdda-arcana-mod - Arcana and Magic Items mod for Cataclysm: Dark Days Ahead
CDDA-Structured-Kenan-Modpack - Kenan's personal modpack for Cataclysm - Dark Days Ahead
nocts_cata_mod - Expansion mod for Cataclysm: Dark Days Ahead
No-Freeze - CDDA mod which drastically lowers freeze points.
cdda_medieval_mod_reborn - The intended replacement and expansion for my old Medieval and Historic Content mod
cdda-tankmod-revived-mod - The official replacement to my old Tanks And Other Vehicles mod, for Catacylsm DDA.
MST_Extra_Mod - Mod for Cataclysm: Dark Days Ahead and Cataclysm: Bright Nights, the intended successor to More Survival Tools mod
mining-mod - Archive of Mining Mod, for Cataclysm: Dark Days Ahead
CDDA_Nonperishable_Overhaul vs cdda-arcana-mod
cdda-stamina-regen-buff vs cdda-arcana-mod
CDDA_Nonperishable_Overhaul vs CDDA-Structured-Kenan-Modpack
cdda-stamina-regen-buff vs nocts_cata_mod
CDDA_Nonperishable_Overhaul vs No-Freeze
cdda-stamina-regen-buff vs cdda_medieval_mod_reborn
CDDA_Nonperishable_Overhaul vs cdda-tankmod-revived-mod
cdda-stamina-regen-buff vs MST_Extra_Mod
CDDA_Nonperishable_Overhaul vs nocts_cata_mod
cdda-stamina-regen-buff vs cdda-tankmod-revived-mod
CDDA_Nonperishable_Overhaul vs MST_Extra_Mod
cdda-stamina-regen-buff vs mining-mod