Cataclysm-BN
CDDA-Structured-Kenan-Modpack
Cataclysm-BN | CDDA-Structured-Kenan-Modpack | |
---|---|---|
237 | 69 | |
603 | 176 | |
3.6% | - | |
9.9 | 9.0 | |
1 day ago | 10 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cataclysm-BN
- Should we remove faction camp system?
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CBN Changelog: December 09, 2023. LUA based Teleporter mod, new locations and professions!
Bugs and suggestions can be posted here: https://github.com/cataclysmbnteam/Cataclysm-BN/issues
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Working on an update: bastion forts from DDA, but with better layout.
Link to PR: https://github.com/cataclysmbnteam/Cataclysm-BN/pull/3351
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CBN Changelog: September 16, 2023. LUA modding support and balance improvements!
PR: #2216 Lua via sol2 by olanti-p
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CBN Changelog: August 26, 2023. Items browser and post stable updates!
PR: #3086 feat: export vehicle as its JSON representation by scarf005
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CBN Changelog: July 4, 2023. 3000 merged PRs, food temperature statuses, bugfixes and rebalances!
PR: #2974 Allow cured hides/pelts for clay containers by chaosvolt
- what is the design philosoph of this compared to cdda ?
- not smbn, but what do i do? this cdda from dancing bottle
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Is there a way to play on mobile?
Every changelog post comes with a download link that will take you to the current experimental build, there you just gotta download the correct .apk file for your phone model and hit install (most phones nowdays are x64 bits).
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CBN Changelog: June 19, 2023. Bugfixes and rebalances!
PR: #2932 Shuffle overmap specials by joveeater
CDDA-Structured-Kenan-Modpack
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Mods like aftershock?
I like Kenan's BL9 mod, can be found in his Structured mod pack. If enabled from the start, the enemies can be a little rough to deal with but they fit nicely with Aftershock, so I just avoid them till I am ready.
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More Survivor Stuff
From testing, I can tell you that everything in the non-archived section of the Kenan modpack (https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack) is working >99% of the time and is very actively maintained, though it will throw a few errors from time-to-time they are all non-fatal. Other mods are a gamble, but generally speaking this current string of experimentals is more feature-stable than the experimentals leading up to the 0.F stable release - that was the time when there was a big cull of mods over big feature changes.
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If anyone in current experimental want to use the vamp_stuff mod
And https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack/issues/245
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Can't find an updated version Axema's Vampiric Stuff mod
Maybe check out the canonical page instead: https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack
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Magical Research (Magiclysm)
Big fan of Arcana and usually include it in any magical playthroughs. My last playthrough was with the keenan modpack (https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack) with an emphasis on BL9 (carried by arcana centipedes). Earning transcendent buffs is cool. Needing transcendent buffs is fun :)
- a random assortment of screenshots i found amusing.
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What are your favorite mod combinations - mid 2022
Is that this one?
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The mechanics for C:DDA is cool and in depth, but is there a version that is not a zombie apocalypse? Like a different story made with the same source code?
I'm not sure if it's maintained, but for a while there was a Dinomod mod that did this. Looks like it hasn't been updated recently though https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack/tree/master/Kenan-Structured-Modpack/High-Maintenance-Huge-Mods/Dino_Mad_Science
- Mods for Stable? (Frank-3)
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Mods for 0.D
The game ships with a few "official" mods. A lot of the community-supported mods have moved to the Bright Nights fork. You can find most of the remaining ones here: https://github.com/Kenan2000/CDDA-Structured-Kenan-Modpack
What are some alternatives?
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Easy-CBM-Mods - CDDA mods to make CBM easy again
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
cdda-arcana-mod - Arcana and Magic Items mod for Cataclysm: Dark Days Ahead
Zets-Hair-Extensions - Hehe pun intended. Created to fix the Hairs+ mod for DeadPeopleTileset
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
UndeadPeopleTileset - Back it up while it is still here, lads.
BrightNights-Structured-Kenan-Modpack - Kenan's personal modpack for Bright Nights version of CDDA by Coolcthulhu
Otopack-Mods-Updates - The Otopack soundpack for Cataclysm - Dark Days Ahead that i will try to maintain from now on and make some new small updates to it like including sounds for items from mods and etc