Cataclysm-BN
crawl
Cataclysm-BN | crawl | |
---|---|---|
237 | 9 | |
603 | 29 | |
3.6% | - | |
9.9 | 0.0 | |
3 days ago | 9 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cataclysm-BN
- Should we remove faction camp system?
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CBN Changelog: December 09, 2023. LUA based Teleporter mod, new locations and professions!
Bugs and suggestions can be posted here: https://github.com/cataclysmbnteam/Cataclysm-BN/issues
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Working on an update: bastion forts from DDA, but with better layout.
Link to PR: https://github.com/cataclysmbnteam/Cataclysm-BN/pull/3351
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CBN Changelog: September 16, 2023. LUA modding support and balance improvements!
PR: #2216 Lua via sol2 by olanti-p
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CBN Changelog: August 26, 2023. Items browser and post stable updates!
PR: #3086 feat: export vehicle as its JSON representation by scarf005
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CBN Changelog: July 4, 2023. 3000 merged PRs, food temperature statuses, bugfixes and rebalances!
PR: #2974 Allow cured hides/pelts for clay containers by chaosvolt
- what is the design philosoph of this compared to cdda ?
- not smbn, but what do i do? this cdda from dancing bottle
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Is there a way to play on mobile?
Every changelog post comes with a download link that will take you to the current experimental build, there you just gotta download the correct .apk file for your phone model and hit install (most phones nowdays are x64 bits).
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CBN Changelog: June 19, 2023. Bugfixes and rebalances!
PR: #2932 Shuffle overmap specials by joveeater
crawl
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Idea: Two headed player species
However: https://github.com/kimjoy2002/crawl/blob/master/CHANGELOG.md "Added two-headed ogre(playable). Can wear 2 weapons and 2 amulets. But you can't wear a shield" - kimchi has two-headed ogres, but AFAIK they don't get two religions.
- KimchiCrawl on Western Servers
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Roguelike with more depth than DCSS
It does an excellent job. The added content fits with the design philosophy the game had back when it was adding and trying out new things all the time. For example, Wights are playable and some of the most fun I've had with the game. Awful aptitudes in almost everything, but nice undead bonuses/resistances and the ability to curse their held weapon for an enchantment buff. Kimchi hasn't seen an update in about a year, but they were actively polling players on which content they'd like to see restored for some time and actually following through on it. https://github.com/kimjoy2002/crawl
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Support for Kimchi master fork on Xtahua server (Europe)?
And in top of all that, makes hundreds of new additions, while regularly merging new changes from up to date DCSS versions. You can play as a Hydra that grows a new head every level and an amulet slot every other level until becoming the Lernaean hydra with 27 heads! How exciting and awesome is that? You can check the huge changelog here.
- Kimchi
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Please help finding a singleplayer, simulation/RPG/strategy game/mod with elaborate mechanics, that also could be played more casually - not interfering with work/family life? I present many somewhat obscure examples that almost fit the requirements.
Barony, Dungeon Crawl: Stone Soup Kimchi, Tales of Maj'Eyal - there's almost nothing better than randomness, immediacy and pausability of roguelikes, but there's also so much unfulfillment after Yet Another Stupid Death when trying to play casually, even with savescumming, permadeath off and other "little" cheats,
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[Steam] Rift Wizard (25% off / $11.24)
Kimchi is a fork of DCSS. It tries to imitate the original experience from the late 00s which some players prefer.
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Open-source roguelike Cataclysm: Dark Days Ahead has released v0.F stable.
I can personally recommend Kimchi if you prefer old DCSS. It adds back all the old races like for example sludge elves and mountain dwarfes, all the old classes and previously removed items.
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SYNTHETIK 2 Early Access TEASER
Dungeon Crawl Stone Soup - One of the best and most popular roguelike out there at the moment. Kimchi is a fork of DCSS and tries to be closer to the original experience from back in the day which some players like better.
What are some alternatives?
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
cdda-arcana-mod - Arcana and Magic Items mod for Cataclysm: Dark Days Ahead
sil-q
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
ia - Infra Arcana
BrightNights-Structured-Kenan-Modpack - Kenan's personal modpack for Bright Nights version of CDDA by Coolcthulhu
shattered-pixel-dungeon - Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
UndeadPeopleTileset - Back it up while it is still here, lads.