FlatSharp
Fast, idiomatic C# implementation of Flatbuffers (by jamescourtney)
Utf8Json
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin). (by neuecc)
FlatSharp | Utf8Json | |
---|---|---|
- | 4 | |
483 | 2,248 | |
- | - | |
7.5 | 0.0 | |
6 days ago | about 2 years ago | |
C# | C# | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FlatSharp
Posts with mentions or reviews of FlatSharp.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning FlatSharp yet.
Tracking mentions began in Dec 2020.
Utf8Json
Posts with mentions or reviews of Utf8Json.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-10.
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Utf8Json VS Utf8JsonAsyncStreamReader - a user suggested alternative
2 projects | 10 May 2023
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Branchless Exercise
While I posted a solution that would do this, I'd call this premature optimization. The only time I'd even consider doing this is in a hot path. Here's a good reason to focus on branchless programming: https://github.com/neuecc/Utf8Json.
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Tried system.text.json instead of Newtonsoft.json for a personal project, resulted in a 10x throughput in improvement
Now try Utf8Json.
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Runtime communication with C# applicaiton
If my game state was smaller I would go for https://github.com/neuecc/Utf8Json and serde_json combination. Would save me some time with rmp_serde customization.
What are some alternatives?
When comparing FlatSharp and Utf8Json you can also consider the following projects:
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
Jil - Fast .NET JSON (De)Serializer, Built On Sigil
ZeroFormatter - Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Protobuf.NET - Protocol Buffers library for idiomatic .NET
Protobuf - Protocol Buffers - Google's data interchange format
LitJSON - JSON library for the .Net framework
ServiceStack.Text - .NET's fastest JSON, JSV and CSV Text Serializers
Hyperion - Polymorphic serialization for .NET
FlatSharp vs MessagePack for C# (.NET, .NET Core, Unity, Xamarin)
Utf8Json vs Json.NET
FlatSharp vs Jil
Utf8Json vs Jil
FlatSharp vs ZeroFormatter
Utf8Json vs Protobuf.NET
FlatSharp vs Protobuf
Utf8Json vs LitJSON
FlatSharp vs Protobuf.NET
Utf8Json vs ServiceStack.Text
FlatSharp vs Hyperion
Utf8Json vs ZeroFormatter