NLua
scriban
NLua | scriban | |
---|---|---|
5 | 17 | |
1,967 | 2,960 | |
1.7% | 2.7% | |
6.0 | 6.4 | |
3 months ago | 29 days ago | |
C# | C# | |
MIT License | BSD 2-clause "Simplified" License |
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NLua
- NLua: Bridge Between Lua and the .NET
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Parse data from .lua into C#
Use something like NLua to run the file(s), then you can read the variables from the lua state.
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Scripting inside Rimworld with Unity: Impossible? With java it is a 3 liner.
There are quite a lot of ways to run scripting languages in C#. I've no idea what JSR223 is but .NET has DLR for example. There are also multiple libraries: IronPython, NLua, Jint and Jurassic for Javascript. There's also older version of CS-Script working with .NET Framework.
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.NET-compatible scripting languages for users to write their own scripts to query/manipulate objects/properties in the app
http://nlua.org It supports sandboxing so users can't do funny stuffs.
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Scripting solution needed
lua is always the way to go for scripting!
scriban
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Generating C# code programmatically
Recently, while creating some experimental C# source code generators (xafero/csharp-generators), I was just concatenating strings together. Like you do, you know, if things have to go very quickly. If you have a simple use case, use a formatted multi-line string or some template library like scriban. But I searched for a way to generate more and more complicated logic easily - like for example, adding raw SQL handler methods to my pre-generated DBSet-like classes for my ADO.NET experiment. You could now say: Use Roslyn and that's really fine if you look everything up in a website like SharpLab, which shows immediately the syntax tree of our C# code.
- Scriban lightweight scripting language for .NET
- A Handlebar and Puppeteer Equivalent in C#?
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C# Library for Go template
https://github.com/scriban/scriban I'm not sure it's equal Go template.
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Declarative code generation in Unity
What if text templates were just another asset in the Unity Editor? And could be used to generate code or any text asset. This is what I set out to accomplish with Templ. An open-source Unity Editor extension which integrates Scriban templates to enable declarative text assets generation effortlessly.
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QuestPDF: Modern .NET library for PDF document generation
That's a well trodden path in most languages. A cursory search surfaced this library that looks like it would probably do the job:
https://github.com/scriban/scriban
- Email template engine
- .NET-compatible scripting languages for users to write their own scripts to query/manipulate objects/properties in the app
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Looking for an HTML template engine in F# with faster file change watch
I've come across scriban template language but it does not have any watch feature. Maybe I'll hook it up with some File Watcher API of dotnet (if it exists) and see how it goes.
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Render HTML email body from cshtml?
Scriban or FluentEmail's renderers might be just what you're looking for.
What are some alternatives?
Autofac - An addictive .NET IoC container
DotLiquid - .NET Port of Tobias Lütke's Liquid template language.
cs-script.net-framework - A mirror of the oleg-shilo/cs-script repository of CS-Script for .NET Framework. A copy of the repo before the product migration on .NET 5migrat
RazorEngine - Open source templating engine based on Microsoft's Razor parsing engine
dotnet6-jint-rules-engine - A JavaScript rules engine running in .NET 6 using the Jint library.
RazorLight - Template engine based on Microsoft's Razor parsing engine for .NET Core
Jint - Javascript Interpreter for .NET
fluid - Fluid is an open-source .NET template engine based on the Liquid template language.
DBreeze - C# .NET NOSQL ( key value store embedded ) ACID multi-paradigm database management system.
Handlebars.Net - A real .NET Handlebars engine
CSLA .NET - A home for your business logic in any .NET application.
handlebars.js - Minimal templating on steroids.