RTSCameraController-Cinemachine VS PrimeTween

Compare RTSCameraController-Cinemachine vs PrimeTween and see what are their differences.

RTSCameraController-Cinemachine

A RTS style Camera Controller for Unity 3D's Cinemachine system. (by Nickk888SAMP)

PrimeTween

PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever. (by KyryloKuzyk)
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RTSCameraController-Cinemachine PrimeTween
1 1
25 697
- -
7.7 4.3
3 months ago 5 days ago
C# C#
GNU General Public License v3.0 only Asset Store
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RTSCameraController-Cinemachine

Posts with mentions or reviews of RTSCameraController-Cinemachine. We have used some of these posts to build our list of alternatives and similar projects.
  • My first Camera Controller script
    1 project | /r/Unity3D | 9 Oct 2022
    I would like to get some critique or advice on how to improve my programming and the code itself. You can watch and/or grab the project on GitHub: https://github.com/Nickk888SAMP/RTSCameraController-Cinemachine

PrimeTween

Posts with mentions or reviews of PrimeTween. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-28.
  • dotween VS PrimeTween - a user suggested alternative
    2 projects | 28 Sep 2023
    PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.

What are some alternatives?

When comparing RTSCameraController-Cinemachine and PrimeTween you can also consider the following projects:

MathUtilities - A collection of some of the neat math and physics tricks that I've collected over the last few years.

dotween - A Unity C# animation engine. HOTween v2

foggycam - 📹 A tool to locally capture your own Nest camera stream.

Keyframes - Simple tweening for any data, akin to AnimationCurve & Gradient