alephone VS SRB2

Compare alephone vs SRB2 and see what are their differences.

alephone

Aleph One is the open source continuation of Bungie’s Marathon 2 game engine. (by Aleph-One-Marathon)
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alephone SRB2
220 60
607 428
3.5% 0.9%
9.2 9.9
5 days ago 11 days ago
C++ C
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

alephone

Posts with mentions or reviews of alephone. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-27.

SRB2

Posts with mentions or reviews of SRB2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

What are some alternatives?

When comparing alephone and SRB2 you can also consider the following projects:

OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software

UQM-MegaMod - A fork of The Ur-Quan Masters + HD-mod that remasters the HD graphics with a veritable smorgasbord of extra features, options, QoL improvements, and much more...

Catapult - A cross-platform launcher for Cataclysm: DDA and BN

Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

OpenClaw - Reimplementation of Captain Claw (1997) platformer

skse64 - Skyrim SE Script Extender

launcher - Launcher for Flashpoint Archive

oolite - The main Oolite repository.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

qzdl - Qt version of ZDL

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.