Arcade
MonoGame
Arcade | MonoGame | |
---|---|---|
47 | 95 | |
1,631 | 10,944 | |
1.3% | 1.1% | |
9.3 | 9.1 | |
2 days ago | 4 days ago | |
Python | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Arcade
- Not only Unity...
- GitHub - pythonarcade/arcade: Easy to use Python library for creating 2D arcade games.
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Ask HN: Those making $0/month or less on side projects – Show and tell
I work on a Python game engine called Arcade[1] and other projects within it's Github organization such as pytiled-parser. We also help to drive continued development and improvement within Pyglet[2]. Recently, my efforts have been focused on creating a version which can be run in web browsers by using Pyodide and WebGL[3], though that is still fairly early stages.
Arcade's primary focus is on being an educational tool for beginner programmers, so my hope is that with browser compatibility we can lower the barrier to entry further and make it more accessible and easy to get started with. In a similar vein to the goals of browser compatibility, we've recently enabled full compatibility with Raspberry Pi through the use of OpenGL ES(and this was largely only possible thanks to the huge amount of work that everyone involved in the Mesa project puts in)
I'm not the original author of Arcade, but I am a current maintainer and put a substantial amount of time into it and it's community.
[1] - https://github.com/pythonarcade/arcade
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Arcade with PyInstaller
Interesting, looks like some of the default fonts are not getting frozen as part of the executable? I opened an issue: https://github.com/pythonarcade/arcade/issues/1252
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Arcade 2.6.14 has been released
Website: https://arcade.academy
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Ideas for a new project?
Create a game! Get some ideas here: https://arcade.academy
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Are there any tutorials for making a game in python
You can look at the example code and tutorials here: https://arcade.academy/
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Arcade version 2.6.13 has been released
Added clear method to UIManager (#1116)
Arcade can now run in headless mode on linux servers opening more possibilities for users in for example the data science community (#1107). See Headless Arcade for more information.
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Arcade 2.6.11 is out
Fixed issue #978, copy button in examples moved to the left to prevent it disappearing.
MonoGame
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The MonoGame Foundation launch
To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.
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Not only Unity...
https://github.com/MonoGame/MonoGame /
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MonoGame VS kni - a user suggested alternative
2 projects | 10 Oct 2023
- MonoGame: An Open-Source, Cross-Platform Game Development Framework
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
Yes, it is possible, but you need to use a game framework not a game engine.
Example of a game framework: http://www.monogame.net.
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Unity's Trap
Monogame, though it doesn't do much hand-holding: https://github.com/MonoGame/MonoGame
Webassembly support is spotty, though in progress AFAICT.
Used by a few 2D games like Stsrdew Valley and Celeste.
- MonoGame
- Zune was a gaming platform for about 5 minutes; I miss XNA.
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Which tools should I use to create my game ?
Some that I am aware of and that support at least Windows and Android are (Monogame)[https://www.monogame.net/], (Cocos2D)[https://www.cocos.com/en/cocos2d-x], (LÖVE)[https://love2d.org/]. But there are likely many more. Even more basic ones which are just another abstraction layer on top of SDL (like (Oxygine)[https://oxygine.org/]).
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://www.monogame.net/
What are some alternatives?
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
pyglet - pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Stride Game Engine - Stride Game Engine (formerly Xenko)
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
raylib - A simple and easy-to-use library to enjoy videogames programming
love - LÖVE is an awesome 2D game framework for Lua.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
pyxel - A retro game engine for Python
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.