cpmulator VS solvespace

Compare cpmulator vs solvespace and see what are their differences.

cpmulator

Golang CP/M emulator for zork, Microsoft BASIC, Turbo Pascal, Wordstar, lighthouse-of-doom, etc (by skx)
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cpmulator solvespace
3 71
84 3,057
- 2.4%
9.4 7.2
1 day ago 3 days ago
Go C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cpmulator

Posts with mentions or reviews of cpmulator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-22.
  • Show HN: A simple Golang CP/M emulator that can run Zork
    1 project | news.ycombinator.com | 28 Apr 2024
  • Ask HN: What rabbit hole(s) did you dive into recently?
    12 projects | news.ycombinator.com | 22 Apr 2024
    A while back I wrote a game in assembly, for CP/M. Since I have a single-board Z80-based computer on which I can run it.

    I later ported the game to the ZX Spectrum, because that was a fun challenge, and I only needed a few basic I/O operations - "write to screen", "read a line of input", etc, etc.

    It occurred to me that I could reimplement the very few CP/M BIOS functions and combine those implementatiosn with a Z80 emulator to run it "natively". So I did that, then I wondered what it would take to run Zork and other games.

    Slowly I've been reimplementing the necessary CP/M BDOS functions so that I can run more and more applications. I'm not going to go crazy, anything with sectors/disks is out of scope, but adding the file-based I/O functions takes me pretty far.

    At the moment I've got an annoying bug where the Aztec C-compiler doesn't quite work under my emulator and I'm trying to track it down. The C-compiler produces an assembly file which is 100% identical to that produced on my real hardware, but for some reason the assembler output from compiling that file is broken - I suspect I've got something wrong with my file-based I/O, but I've not yet resolved the problem.

    TLDR; writing a CP/M emulator in golang, and getting more and more software running on it - https://github.com/skx/cpmulator

solvespace

Posts with mentions or reviews of solvespace. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-22.
  • Ask HN: What rabbit hole(s) did you dive into recently?
    12 projects | news.ycombinator.com | 22 Apr 2024
    Can second this!

    However, I would recommend https://solvespace.com! It hits a sweet spot between features vs complexity/learning effort.

  • My favorite code comment/rant
    1 project | news.ycombinator.com | 1 Feb 2024
  • Why large companies and fast-moving startups are banning merge commits
    1 project | news.ycombinator.com | 29 Dec 2023
    We use rebase on solvespace, along with sensible squashing so most commits along master are pretty self contained. You can see the clean history here:

    https://github.com/solvespace/solvespace/commits/master/

  • A one line code change inside iOS made me waste 5 minutes
    1 project | news.ycombinator.com | 23 Dec 2023
    I changed a behavior to the "more standard" one because it felt obviously right. This was a 3 line change. But the was enough backlash right there in the pull request. So I spent a couple hours remembering how to add a configuration option to keep the old way for those guys:

    https://github.com/solvespace/solvespace/pull/1425

  • RattleCAD
    4 projects | news.ycombinator.com | 1 Nov 2023
    > If you like Linkage, you might also like Solvespace.

    No, I mean Brent Curry's Linkage[1] bicycle design software, not David Rector's Linkage Mechanism Designer and Simulator[2].

    You should read Wikipedia article.[0]

    N.B. About SolveSpace, as I'm its experienced user[youtube,patreon], I may say next: yes, it could be used for bike mockup, as any other CAD, but it still has a lot of limitations and even does not export correct STEP files yet[3], and in FreeCAD such STEP could fixed only partially.[video]

    So, for serious 3D CAD work I highly recommend use FreeCAD (and LibreCAD for 2D CAD work) instead of SolveSpace, and use SolveSpace only as a helper tool like a calc or as a notepad for noting ideas.

    About Linkage Mechanism Designer and Simulator, it is only useful for planar (2D) kinematics analyze, and if You are looking an alternative for it take a look on Pyslvs[4], that is in part based on SolveSpace's solver.

    [0] https://en.wikipedia.org/wiki/rattleCAD#History

    [1] https://bikechecker.com/

    [2] https://blog.rectorsquid.com/linkage-mechanism-designer-and-...

    [3] https://github.com/solvespace/solvespace/issues/206

    [4] https://github.com/KmolYuan/Pyslvs-UI

    [video] https://www.youtube.com/watch?v=F3LJMeqUDrU

    [youtube] https://www.youtube.com/@appsoft

    [patreon] https://patreon.com/app4soft

  • SolveSpace has been ported to Qt
    2 projects | news.ycombinator.com | 2 Oct 2023
  • Ask HN: What are some of the most elegant codebases in your favorite language?
    37 projects | news.ycombinator.com | 17 Jun 2023
    C++ this file covers all the math for working with NURBS curves and surfaces:

    https://github.com/solvespace/solvespace/blob/master/src/srf...

    There is a lot more in other files - triangulation, booleans, creation - but the core math functions are there in very readable form.

  • My favorite rant in a code comment (on OpenGL compatibility)
    1 project | news.ycombinator.com | 6 Jun 2023
  • The Great CPU Stagnation
    4 projects | news.ycombinator.com | 18 May 2023
    >> Maybe somebody has statistical survey of how much of the existing deployed CPU core count is typically used?

    My guess is very few cores are used on average. I did some testing with Solvespace to see which build options contributed most to performance:

    https://github.com/solvespace/solvespace/issues/972

    Obviously using OpenMP for multi-core was the big win. But what's not shown is that in typical usage (not the test I ran) if you're dragging some geometry around it will use all cores (in my case 4 cores / 8 threads) at about 50 percent utilization. That percentage probably drops as more cores are thrown at it due to Amdahl's Law. In other words, throwing double the cores at it will give a good boost to a lot of code that is already taking less than half the time (wall clock time, not CPU time).

    We added OpenMP to a number of functions for significant performance gains. And in fact, any remining single-thread operation that gets the parallel treatment is likely to have a significant impact on overall performance since that is where most of the time is spent now. At this point we're more focused on features and bugs.

    Algorithmic improvements are possible and I'd like to do those in the future, but they are much harder to do than sprinkling some #pragmas around critical loops. That will improve the scalability though, where multithreading really did not.

  • Free, mac compatible, relatively easy CAD/CAM software?
    1 project | /r/hobbycnc | 9 Apr 2023

What are some alternatives?

When comparing cpmulator and solvespace you can also consider the following projects:

cadquery - A python parametric CAD scripting framework based on OCCT

Autodesk-Fusion-360-for-Linux - This is a project, where I give you a way to use Autodesk Fusion 360 on Linux!

blender-cad-tools - a collection of Blender addons to make CAD design with Blender even more enjoyable

FreeCAD_assembly3 - Experimental attempt for the next generation assembly workbench for FreeCAD

LibreCAD - LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user interface is highly customizable, and has dozens of translations.

DesignSpark-Mechanical-for-Linux

SOLIDWORKS-for-Linux - This is a project, where I give you a way to use SOLIDWORKS on Linux!

digikey-kicad-library - An atomic parts library for Ki-Cad.

FreeCAD - This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.

horizon - Horizon is a free EDA package

CAD_Sketcher - Constraint-based geometry sketcher for blender

FreeCAD - Link branch FreeCAD