fullcontrol
gcodepreview
fullcontrol | gcodepreview | |
---|---|---|
11 | 26 | |
587 | 11 | |
7.7% | - | |
8.6 | 7.8 | |
17 days ago | 3 days ago | |
Jupyter Notebook | OpenSCAD | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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fullcontrol
- FullControl: Unconstrained gcode design for 3D printers
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Are there any tools for Gyroid parameterization
I’m not sure about existing tools that are set up to do this, but it seems like the kind of thing the FullControl project could be used for.
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Solar Petals. I’m an abstract artist that is slowly learning CAD to make my works 3 dimensional. This was my first design.
If at some point you want to design things more mathematically / in a less planar way (instead of as CAD files that then need to be sliced into layers) you might be interested in using the FullControl project :-)
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I added a simple pen holder for my ender 3 v2 😄
There’s a discussion here if you’ve got ideas on what you’d want to be able to do with this kind of setup :-)
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Setting up a Pneumatic Biocompatible-Composite Printer in Python Full Control
Did you see the 'custom printer template' section of this tutorial notebook?
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New function: SVG_to_points
Please add any comments (or share enhanced gists) to the github issue request for this functionality
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DROOP DROOP DROOP
Thanks! I've been waiting for https://github.com/FullControlXYZ/fullcontrol to update with a full python version of their code. I'm glad they released it.
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S-shaped tube on 5-axis printer
There are a different ways. In this case I use g-code from fullcontrol.xyz, which algorithmically generates the code using a python script. The author, Andrew Gleadall, is working on a python library to make your own fully custom g-code.
- I wrote a dreamcatcher gcode generator in Python
- Python version available!
gcodepreview
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Pyspread – The Most Pythonic Spreadsheet
I've tried a lot of 3D software over the years, and OpenSCAD has been the one I've been most successful with (along w/ Carbide Create, but I work for that company....)
Currently working on a library which makes the two work together:
https://github.com/WillAdams/gcodepreview
(which is currently quite primitive/basic, and even when fully developed is not likely to be used by anyone else)
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Digital Wood Joints
I've been working on this sort of thing for a while.
For a Japanese spin on this see Tsugite:
http://ma-la.com/Tsugite_UIST20.pdf
which I worked through at:
https://community.carbide3d.com/t/a-study-of-joinery/28492
Traditional joints (box, dovetails, or obscure variations such as Knapp (cove and pin)) require a vertical fixture and 3 setups (at a minimum) --- cut parts to length and machine internal features, mount four board and cut joints in 2 corners, flip boards (with correct orientation) and cut other two corners.
Rabbet joints are simpler --- so simple that they were covered in a video as "The Simple Box":
https://www.youtube.com/watch?v=V93xDM3lXsM
(ob. discl., I work for Carbide 3D)
There have been a number of programs developed for joinery. A current commercial option is:
http://www.g-forcecnc.com/jointcam.html
(but it requires a vertical fixture)
One commercial option became freely available:
https://fabrikisto.com/tailmaker-software/
and ingeniously has an option where a 30 degree V endmill is used, but to cut boards held at a 15 degree angle, affording a 90 degree cut with a great deal of control and flexibility --- this can multiply setups to 9.
A variation I've been experimenting with is full-blind box joints:
https://community.carbide3d.com/t/full-blind-box-joints-in-c...
They're reasonably easily drawn up, though they do have some rather specific tooling requirements (a narrow 90 degree V endmill, a square tool of that or smaller diameter, and to make things easier, a large V endmill)
One test project was so tight that after putting it together for a dry-fit before gluing I was unable to get it apart:
https://cutrocket.com/p/63781eaf9822f/
I've been working on a programming system to make this sort of thing a bit easier:
https://github.com/WillAdams/gcodepreview
and have some sketched out joints which I've not been able to make using existing CAM tools which I hope I'll be able to do using this system (if anyone could recommend books on conic sections, I'd be grateful --- that's where I got bogged down last time).
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PicoGK is a compact and robust geometry kernel for Computational Engineering
While I certainly appreciate the virtues of a Domain Specific Language, and that OpenSCAD has been wildly successful because of its limitations, the limitations are downright infuriating at times.
An interesting potential alternative (which hopefully won't result in a fork) is adding Python:
https://pythonscad.org/
which I've had some success with:
https://github.com/WillAdams/gcodepreview
ImplicitCAD is interesting --- and the (new?) ability to open files from GitHub is _amazing_ (OpenSCAD recently gained that same facility, _and_ it supports the customizer: https://seasick.github.io/openscad-web-gui/?https://raw.gith... ), but it's a heavy lift given the need to work out how to edit files, preview them, and so forth.
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Flattening Bézier Curves and Arcs
Do you have a need to?
Do you have a project which might be able to make use of this? What sort of work do you do?
I am bookmarking this for re-reading later because I hope it will help me to understand how to implement Bézier curves in a tool I've been working on for controlling a CNC machine/creating files for cutting on a CNC:
https://github.com/WillAdams/gcodepreview
(but first I have to get arcs working)
- OpenSCAD Survey - What should be improved ?
- OpenSCAD Survey - what programming language do you want to be added to app?
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FullControl: Unconstrained gcode design for 3D printers
Interesting.
I've long been frustrated by traditional CAD/CAM, so finally worked up:
https://github.com/WillAdams/gcodepreview
which allows me to use:
http://pythonscad.org/
and:
https://github.com/derkork/openscad-graph-editor
to create joinery:
https://forum.makerforums.info/t/openscad-and-python-looking...
which would otherwise be tedious to draw up:
https://community.carbide3d.com/t/creating-drawers/19475/26
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Visual Node Graph with ImGui
The problem here is that a fundamental question has not been answered, and as far as I can tell, has not been addressed by any of these visual environments:
What does an algorithm look like?
Herman Hesse alluded to this in his novel _The Glass Bead Game_, but despite decades of discussion and work, no one has made a convincing pysical representation of that system.
I love the concept, and have made some moderately complex attempts, e.g.,:
https://www.blockscad3d.com/community/projects/1430644
https://github.com/WillAdams/gcodepreview
it always devolves to screen size being out-paced by problem complexity --- one gets something of an inkling of this at:
https://scriptsofanotherdimension.tumblr.com/
Alternately, one can just break a project down into modules, but then the top-level view becomes the wall of text representation (albeit w/ nice lines or captured into pretty boxes) which one is ostensibly trying to escape.
I'd love to see someone succeed in this, and I've been using:
https://github.com/derkork/openscad-graph-editor
quite a bit, and put a bit of money towards:
http://nodezator.com/
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Suggest for buying a small CNC
or perhaps Solvespace --- certainly FreeCAD, and if you're inclined to do programming, OpenSCAD --- see: https://github.com/WillAdams/gcodepreview for an approach which uses RapCAD
- Buy a used Bobs Evolution 4?
What are some alternatives?
S3_DeformFDM - S^3-Slicer: A General Slicing Framework for Multi-Axis 3D Printing
openscad-graph-editor - OpenSCAD Graph Editor
manifold - Geometry library for topological robustness
RapCAD - Rapid prototyping CAD IDE for RepRap and RepStrap 3D printing machines.
Pythonocc-nodes-for-Ryven - Pythonocc nodes for Ryven
jsketcher - Parametric 2D and 3D modeler written in pure javascript
meshmill - The world's greatest open source 3D CAM software. (Maybe one day.)
kons-9 - Common Lisp 3D Graphics Project
gutenberg - A fast static site generator in a single binary with everything built-in. https://www.getzola.org
ShapeScript - The ShapeScript 3D modeling app for macOS and iOS
Original-Prusa-i3 - Original Prusa i3 MK2 3D printer printed parts
pygdk - Python G-code Development Kit