gopherjs
godotenv
gopherjs | godotenv | |
---|---|---|
17 | 17 | |
12,544 | 7,722 | |
1.2% | - | |
8.7 | 3.7 | |
3 days ago | 19 days ago | |
Go | Go | |
BSD 2-clause "Simplified" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gopherjs
- Cum arata piata pentru Go in tara si in strainatate?
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Tools besides Go for a newbie
IDE: use whatever make you productive. I personally use vscode. VCS: git, as golang communities use github heavily as base for many libraries. AFAIK Linter: use staticcheck for linting as it looks like mostly used linting tool in go, supported by many also. In Vscode it will be recommended once you install go plugin. Libraries/Framework: actually the standard libraries already included many things you need, decent enough for your day-to-day development cycles(e.g. `net/http`). But here are things for extra: - Struct fields validator: validator - Http server lib: chi router , httprouter , fasthttp (for non standard http implementations, but fast) - Web Framework: echo , gin , fiber , beego , etc - Http client lib: most already covered by stdlib(net/http), so you rarely need extra lib for this, but if you really need some are: resty - CLI: cobra - Config: godotenv , viper - DB Drivers: sqlx , postgre , sqlite , mysql - nosql: redis , mongodb , elasticsearch - ORM: gorm , entgo , sqlc(codegen) - JS Transpiler: gopherjs - GUI: fyne - grpc: grpc - logging: zerolog - test: testify , gomock , dockertest - and many others you can find here
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GopherJS now supports Go 1.18! 🥳
Release notes have all the details. For now it is just compatibility with the 1.18 standard library, but generics support is planned.
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Is there a game engine in Go that can make an RTS game?
Why not use https://github.com/gopherjs/gopherjs with jMonkeyEngine as-is?
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my experience with blazor
When I wrote my first project in this year, I don't even planed to used blazor. But my childlike curiosity directed me on that path. I wanted to know, haw hard will be port game from desktop to web browser in .net. And I found out is not that hard. But I have experience with similar tools before. I used gopherjs and emscripten. Thanks to that I know what must to do, to communicate c# with javasrcipt. I made working blazor port pretty fast. Not only server side but webassembly to. Of curs create port for different platform always generate some problems. Most weird problem I have in blazor is how floating point number behave. I received in some cases NaN values. This problem I resolve adding value like 0.0001 in calculation.
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Replace JS with Rust on front-end, possible? Advisable?
If you're already building the backend in go and you don't like the prospect of coding in JavaScript it might be worth trying out https://github.com/gopherjs/gopherjs
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Has anyone created a dApp that interacts with browser wallets?
Maybe this is were https://github.com/gopherjs/gopherjs will truly shine? Has anyone ever seen Go used for this?
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Is it wise to build ecommerce website with golang?
You can also write JS in Go with GopherJS, but if you don't fully understand the underlying JS webdev ecosystem, adding this extra layer of complexity is probably a really bad idea, at least at first.
godotenv
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Autenticação com Golang e AWS Cognito
Primeiro vamos carregar nossas envs com o pacote godotenv, depois iniciamos nosso cognito client, passando o COGNITO_CLIENT_ID, que pegamos anteriormente, depois iniciamos o gin e criamos um server, isso é o suficiente.
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Tools besides Go for a newbie
IDE: use whatever make you productive. I personally use vscode. VCS: git, as golang communities use github heavily as base for many libraries. AFAIK Linter: use staticcheck for linting as it looks like mostly used linting tool in go, supported by many also. In Vscode it will be recommended once you install go plugin. Libraries/Framework: actually the standard libraries already included many things you need, decent enough for your day-to-day development cycles(e.g. `net/http`). But here are things for extra: - Struct fields validator: validator - Http server lib: chi router , httprouter , fasthttp (for non standard http implementations, but fast) - Web Framework: echo , gin , fiber , beego , etc - Http client lib: most already covered by stdlib(net/http), so you rarely need extra lib for this, but if you really need some are: resty - CLI: cobra - Config: godotenv , viper - DB Drivers: sqlx , postgre , sqlite , mysql - nosql: redis , mongodb , elasticsearch - ORM: gorm , entgo , sqlc(codegen) - JS Transpiler: gopherjs - GUI: fyne - grpc: grpc - logging: zerolog - test: testify , gomock , dockertest - and many others you can find here
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Reading Environment Variable from a .env file on a Server
In his code it is done using https://github.com/joho/godotenv
- Libraries you use most of your projects?
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Restful API with Golang practical approach
envconfig: Library for managing configuration data from environment variables (https://github.com/joho/godotenv)
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Is this clear why its useful?
There is already a more complete, safer and neatly written godotenv alternative. It may be taken as an educational inspiration for next attempts.
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I need some help setting up variables for the sake of my sanity
Chances are you are going to set them in you real server, and most likely you will going to use Linux for that. So for local development create a .env file with those in there. And at the start of you program, load them. You can use https://github.com/joho/godotenv Don’t share that file of course, and don’t put it in git.
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How can I "source" a bash script?
Maybe https://github.com/joho/godotenv can help
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passwords, secrets, keys - best practice
joho/godotenv
- I'm looking for a good alternativ to Viper
What are some alternatives?
android-go - The android-go project provides a platform for writing native Android apps in Go programming language.
viper - Go configuration with fangs
tardisgo - Golang->Haxe->CPP/CSharp/Java/JavaScript transpiler
gotenv - Load environment variables from `.env` or `io.Reader` in Go.
llgo - LLVM-based compiler for Go
structs - Golang struct operations.
protoactor-go - Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
xferspdy - Xferspdy provides binary diff and patch library in golang. [Mentioned in Awesome Go, https://github.com/avelino/awesome-go]
esp32-transpiler - Transpile Golang into Arduino code to use fully automated testing at your IoT projects.
fzf - :cherry_blossom: A command-line fuzzy finder
vecty - Vecty lets you build responsive and dynamic web frontends in Go using WebAssembly, competing with modern web frameworks like React & VueJS.
delve - Delve is a debugger for the Go programming language.