Prosody IM
love
Prosody IM | love | |
---|---|---|
23 | 260 | |
594 | 4,513 | |
- | 3.0% | |
9.4 | 9.7 | |
13 days ago | 4 days ago | |
Lua | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Prosody IM
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My collection of Ansible roles for self-hosting everything with Rocky Linux and FreeIPA
XMPP server using Prosody
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Lua: The Little Language That Could
lua on its own right can be fun too! If you are looking for a project to contribute to, there's for instance the Prosody XMPP server that's written in it, and contributes to the betterment of internet by promoting federated protocols.
There's also the http://prosody.im/ XMPP server that's written in Lua, and it's very successful there. The other major XMPP server implementation is in Erlang and they are equally praised, so that should tell something about Lua's versatility.
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VoceChat server is ready! Rust written 17MB open sourced chat server--the easiest to host/intergrate chat server you can find.
Take your pick. Or just look here.
- Chat Server
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A History of Lua
You can write largish standalone application in Lua and it is not always a poor choice - Prosody [1] first comes to mind. But qualities which make it a good embedded language make it less _attractive_ for other uses.
Lua has very simple syntax and small stdlib which allows its implementation to be very small - you can add Lua to your application and not increase its size significantly. But when the size is not a concern most programmers prefer languages with rich, powerful syntax lots of features and batteries-included stdlib (which is completely opposite of Lua).
[1] https://prosody.im/
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Chat app to allow messaging between my daughter and I?
If you are really set on a LAN-only setup you could look at Prosody (combined with an Android app such as Conversations) which Snikket is based upon. It's not as "ready to go, out of the box" as Snikket and therefore requires a slightly higher skill level, but in exchange it is a lot more customizable and adaptable to different kinds of deployment scenarios.
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Google Chat through Matrix questions
Selfhosting XMPP is pretty simple with https://prosody.im/
- Need Advice on Instant Messaging
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Ask HN: What is your recommended stack for real time chat?
My choice, because it's the stack I know very well, would be Prosody ( https://prosody.im/ - I'm one of the devs) and a web client such as Converse.js ( https://conversejs.org/ ). XMPP is highly extensible, Prosody is highly modular, which make them a good foundation for building on top of.
That said, the right stack is generally the one that matches your requirements, and (if this isn't primarily a learning exercise) whatever you're most familiar with. The hardest part of building a Discord or Slack-like in 2022 is actually not the technical stuff. There are many comprehensive open-source products already out there that compete with these companies, such as Mattermost, RocketChat and Element.
love
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.
There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.
I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.
Many years ago, on a flight, we went from 0 to game before we landed (with no experience).
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Show HN: A variant of Conway's Game of Life in color you can run on your phone
* When a cell is born it randomly takes on the color of one of its (3) parents.
To try it out:
1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)
2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.
3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.
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Gearing up for Lua
Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
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Original Sling'n'shoot Worms Game
I got it – these are the steps I took:
1. Download Love from https://love2d.org/
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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How Do I Compile/Install Love 0.10.2 on Linux?
You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
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Not only Unity...
Love2d (MIT/C++/Lua) https://github.com/love2d/love
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Ask HN: Released games built on FOSS engines?
- Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
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How to have the coolest booth at a tech conference 🕹👾
The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
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I want to make a game but I'm scared...
love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience
What are some alternatives?
ejabberd - Robust, Ubiquitous and Massively Scalable Messaging Platform (XMPP, MQTT, SIP Server)
raylib - A simple and easy-to-use library to enjoy videogames programming
Openfire - An XMPP server licensed under the Open Source Apache License.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Metronome IM - Metronome IM, lightweight xmpp server with advanced microblogging features.
MonoGame - One framework for creating powerful cross-platform games.
Tigase - Tigase XMPP server patched for Kontalk
Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.
matterbridge - bridge between mattermost, IRC, gitter, xmpp, slack, discord, telegram, rocketchat, twitch, ssh-chat, zulip, whatsapp, keybase, matrix, microsoft teams, nextcloud, mumble, vk and more with REST API (mattermost not required!)
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
jackal - 💬 Instant messaging server for the Extensible Messaging and Presence Protocol (XMPP).
bevy - A refreshingly simple data-driven game engine built in Rust