qvrc
another GLSL volume raycaster (by fargiolas)
volume-rendering
🌊 The code for my volume rendering implementation in Three.js and GLSL. (by SuboptimalEng)
qvrc | volume-rendering | |
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1 | 1 | |
2 | 156 | |
- | - | |
- | 8.6 | |
almost 7 years ago | about 1 month ago | |
C++ | GLSL | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
qvrc
Posts with mentions or reviews of qvrc.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-21.
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Show HN: Volume rendering 3D data in Three.js and GLSL
Brings back fun memories, wrote something similar in college with qt and opengl: https://github.com/fargiolas/qvrc. It had a super buggy but somewhat working live transfer function editor, blinn phong and toon shading. Really nice project for GLSL learning.
volume-rendering
Posts with mentions or reviews of volume-rendering.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-21.