sodium-fabric
vkBasalt
sodium-fabric | vkBasalt | |
---|---|---|
138 | 68 | |
4,525 | 1,178 | |
1.3% | - | |
9.3 | 3.3 | |
7 days ago | 8 months ago | |
Java | C++ | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sodium-fabric
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Sodium causing crashes
[22:52:47] [Render thread/WARN]: If the game crashes immediately after this point, please make a bug report: https://github.com/CaffeineMC/sodium-fabric/issues
- Sodium 0.5.0
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The Crashes of Grian
I googled "fabric crashes with falling block" and found this GitHub Issue in the Sodium Repo. Solution: install Indium, because continuity relies on it to bridge over to sodium.
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Sand?
It`s Indium. https://github.com/CaffeineMC/sodium-fabric/issues/1324
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1.20 optifine
GitHub link
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Torch flames appearing through walls whenever I pick up an item
if https://github.com/CaffeineMC/sodium-fabric/issues/1006 is what you are talking about, it is an upstream issue for any forge port of the sodium mod
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Does anyone know why my Minecraft looks really jagged? It looks like the anti-aliasing/anisotropic filtering is really off or something.
Wow, a reasonable criticism! According to this issue, transparency sorting hasn’t been implemented, and so the behavior is inconsistent. Surprised to see a pull request linked that had fixed it, but was never merged and is now incompatible. Definitely affects users who have farms and stained glass builds though!
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Optifine making chunks/the entire world invisible?
The problem with the multithreaded version of Optifine is that OpenGL doesn't officially support multithreading (at least not with older versions of OpenGL; Sodium (for modern versions) uses a "multidraw" function to get up to 10x the FPS but also uses OpenGL 4+, and even then it has issues on many drivers. Note that using such modern features would require a "core profile", precluding the use of all legacy fixed-function methods so the entire renderer would have to be rewritten).
- [java] Visual glitch when placing blocks above y 61 or breaking
- Is this ice glitch a Sodium thing? Any ideas on a fix?
vkBasalt
- VkBasalt: A Vulkan post processing layer for Linux
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So I installed Tumbleweed to try out linux gaming again. I need some suggestions on how to improve my Linux gaming.
there is vkbasalt for image sharpening. i don't know if it'll provide the image you want, but you can configure it and see if it fits your needs.
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Color Correct ReShade v1.0
There is a alternative for Linux called vkBasalt. I haven't used it myself, yet, so I don't know how well it works. Your distro may have a package for it.
- Valve, not every game, and especially older games, can enable anti-aliasing. Just give us this checkbox, the one every GPU driver in Windows already has but the Steam Deck doesn't. I'll settle for a launch argument I can add. Come on. My Need For Speed III is so chunky and aliased. :(
- [Linux4Noobs] Comment installer vkbasalt sur Ubuntu?
- Using vkBasalt on csgo could be considered cheating?
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Sunshine on steam deck with moonlight on Vita!
In the meantime, you can Generate a LUT yourself and apply it to games using ReShade or vkBasalt, but it doesn't apply to the system as a whole, takes a bit of work to use with each game, and there are certain games that won't work with it at all (rendering OpenGL games through Zink might help, but there are still gaps in its coverage afaik). All that effort is not for the faint of heart, lol.
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You can use vkBasalt (without root) to apply sharpening, FXAA, SMAA, LUTs or even ReShade Fx shaders without having to install ReShade for each game. It will work automatically with every game using Vulkan, DXVK and VKD3D, even when using gamescope.
The solution: vkBasalt
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Wayland Saturation?
In the ticket there is also someone suggesting vkBasalt as a replacement.
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Final Fantasy 13 anyway to have the FF13Fix and ReShade enabled at same time?
The easiest way to do this on linux is to use vkbasalt with goverlay.
What are some alternatives?
optifine
reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.
lithium-fabric - A Fabric mod designed to improve the general performance of Minecraft without breaking things
gamemode - Optimise Linux system performance on demand
Starlight - Rewrites the light engine to fix lighting performance and lighting errors
reshade - A generic post-processing injector for games and video software.
hydrogen-fabric - Things of which are too dangerous to put in Lithium.
goverlay - GOverlay is an opensource project that aims to create a Graphical UI to help manage Linux overlays.
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Indium - Sodium addon providing support for the Fabric Rendering API, based on Indigo
Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs