steam-deck-windows-usermode-driver
nvidia-patch
steam-deck-windows-usermode-driver | nvidia-patch | |
---|---|---|
87 | 309 | |
408 | 3,037 | |
- | - | |
0.0 | 8.4 | |
over 1 year ago | 6 days ago | |
C# | Python | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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steam-deck-windows-usermode-driver
- Button mapping just doesn't work
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I regretted installing Windows 11 on Steam Deck
Can't you just run the beta Steam Big Picture on startup and run SWICD for controller support outside of Steam and get 90% of default SteamOS functionality?
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Windows 11 games with a launcher have no controller
You'll probably want to ask on r/WindowsOnDeck to get a better response, but I think there are two basic routes to try here. One is to try to force the Steam overlay to work with something like GloSSI or OSOL. The other is to use 3rd party drivers for the Deck's controls.
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Steam Controller Configuration Window Issue
Or you can try SWICD or GlosSI
- For steam deck users (windows 10) what do y’all use to emulate the controller to play
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For those that stream to the deck, are you going Sunshine or surrendering to GeForce Now?
To get the controller working with Sunshine in Gaming Mode use this driver: https://github.com/mKenfenheuer/steam-deck-windows-usermode-driver
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SteamDeck Windows 11 Guide - Installed Win 11 on the SteamDeck and don't know what to do next? This is for you.
Steamdeck Windows Controller Driver
- Fh5 got me in a chokehold on the steam deck. It's pretty fkn amazing
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B button brings up menu in COD MW2, how do I fix this ?
Hey I use this on battle net version on steamdeck and I was getting what you've been when I didn't use it
- Windows 11 Steam Deck Controls Don't work right
nvidia-patch
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Do I need to have a beefy PC to transcode 4k? Or can I just buy my brother an Nvidia shield pro and setup a cheap server on my end?
This can be patched out. https://github.com/keylase/nvidia-patch
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Transcoding 4K HDR tone mapping
NVIDIA Corporation GA106 [GeForce RTX 3060] and I applied the patch here https://github.com/keylase/nvidia-patch
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Linux 6.6 to Protect Against Illicit Behavior of Nvidia Proprietary Driver
> CUDA, and pretty much all optimization(hacks) done to run games better
And arbitrary limitations implemented at the driver level to force you to purchase their enterprise GPUs, see https://github.com/keylase/nvidia-patch#nvenc-and-nvfbc-patc...
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GPU Guide (For AI Use-Cases)
Nvidia has no motivation to make a consumer card with lots of VRAM, that's basically the only (relevant) separator between the GeForce family and the Quadro lineup.
There are restrictions on NVENC streams with consumer cards, but that has been a solved problem for a while [0].
If they were to make a consumer card with more VRAM, it would immediately undercut their own Quadro/Tesla lineup, which cost substantially more. I don't see a reason for them to do it.
0: https://github.com/keylase/nvidia-patch
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Can't hardware transcode mor than 5 at a time even after all the required changes
I have never had to do the session limit bump thing from the last link. I have a 3090 as well and simply did the initial unlock, which worked fine. I would reinstall fresh drivers from Nvidia, making sure you install the newest one that is supported by the unlock tool (536.40 as of this post, the GitHub for the patch has links to the drivers - https://github.com/keylase/nvidia-patch/tree/master/win)
- Can you flash any consumer version Nvidia card to remove the streaming limits?
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Can my GPU transcode?
Aren't these Quadro versions. The patch here. https://github.com/keylase/nvidia-patch supports Quadro versions of you click on the win clickable.
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Let's have a talk - Guide to Choosing the Best Plex Server for You
Second, the GPU. The GPU is probably as important as the CPU, and in some cases more important, and when we talk about GPUs we will primarily talk about Nvidia GPUs as they are officialy supported by the Plex team. NVIDIA GPUs are important for Plex hardware transcoding due to their dedicated video encoding/decoding units, superior performance, wide codec support, improved video quality, reduced CPU load, power efficiency. They offer a powerful hardware acceleration solution that can greatly enhance the transcoding capabilities of a Plex server. It's also important to note that Nvidia GPUs require a patch to unlock the number of HW transcoding streams. Dedicated GPUs are large pieces of hardware and have their place in desktop PCs. However, they can also be used with mini-PCs by using an external GPU enclosure.
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What does this Max. 3 concurrent stream cap mean anway?
As there's no NVENC patch available (yet) for the Beta driver branch - referring to this one: https://github.com/keylase/nvidia-patch - which can lift the limits of HW transcoding, I was now wondering a little, as I can see 5 (hw) streams on Plex, which actually shouldn't/cannot be the case no?
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Is there somewhere that lists Nvidia GPUs.
I haven’t done this yet but there is a patch on GitHub that removes the limitation for consumer GPUs. Makes lower end cards more attractive for this type of work
What are some alternatives?
GlosSI - Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
vgpu_unlock - Unlock vGPU functionality for consumer grade GPUs.
SteamDeckGyroDSU - DSU (cemuhook protocol) server for motion data running on Steam Deck.
nvlax - Future-proof NvENC & NvFBC patcher (Linux/Windows)
Custom-Resolution-Utility-ToastyX - Custom Resolution Utility for Windows by ToastyX, duplicated so the source won't be lost.
Sunshine - Self-hosted game stream host for Moonlight.
Windows10Debloater - Script to remove Windows 10 bloatware.
wlroots - A modular Wayland compositor library
Power-Control-Panel-v2
unmanic - Unmanic - Library Optimiser
Microsoft-Activation-Scripts - A collection of scripts for activating Microsoft products using HWID / KMS38 / Online KMS activation methods with a focus on open-source code, less antivirus detection and user-friendliness.
Proxmox-Nvidia-LXC- - how to create an Proxmox LXC in 6.2-1