swift-evolution
ksp
swift-evolution | ksp | |
---|---|---|
127 | 13 | |
15,073 | 2,680 | |
0.4% | 1.6% | |
9.7 | 9.5 | |
about 23 hours ago | 1 day ago | |
Markdown | Kotlin | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
swift-evolution
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Swift's native Clocks are inefficient
According to their changelog[0], Clock was added to the standard library with Swift 5.7, which shipped in 2022, at the same time as iOS 16. It looks like static linking by default was approved[1] but development stalled[2].
I expect that it's as simple as that: It's supported on iOS 16+ because it's dynamically linked by default, against a system-wide version of the standard library. You can probably try to statically link newer versions on old OS versions, or maybe ship a newer version of the standard library and dynamically link against that, but I have no idea how well those paths are supported.
0. https://github.com/apple/swift/blob/main/CHANGELOG.md
1. https://github.com/apple/swift-evolution/blob/main/proposals...
2. https://github.com/apple/swift-package-manager/pull/3905
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Byte-Sized Swift: Building Tiny Games for the Playdate
[A Vision for Embedded Swift](https://github.com/apple/swift-evolution/blob/main/visions/e...) has the details on this new build mode and is quite interesting.
> Effectively, there will be two bottom layers of Swift, and the lower one, “non-allocating” Embedded Swift, will necessarily be a more restricted compilation mode (e.g. classes will be disallowed as they fundamentally require heap allocations) and likely to be used only in very specialized use cases. “Allocating” Embedded Swift should allow classes and other language facilities that rely on the heap (e.g. indirect enums).
Also, this seems to maybe hint at the Swift runtime eventually being reimplemented in non-allocating Embedded Swift rather than the C++ (?) that it uses now:
> The Swift runtime APIs will be provided as an implementation that’s optimized for small codesize and will be available as a static library in the toolchain for common CPU architectures. Interestingly, it’s possible to write that implementation in “non-allocating” Baremetal Swift.
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Borrow Checking Without Lifetimes
I may be out of my depth here as I've only casually used Rust, but this seems similar to Swift's proposed lifetime dependencies[1]. They're not in the type system formally so maybe they're closer to poloneius work
[1]: https://github.com/apple/swift-evolution/blob/3055becc53a3c3...
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Functional Ownership Through Fractional Uniqueness
Swift recently adopted a region-based approach for safe concurrency that builds on Milano et al’s ideas: https://github.com/apple/swift-evolution/blob/main/proposals...
- Swift-evolution/proposals/0373-vars-without-limits-in-result-builders.md
- The Swift proposal that removed the ++ and –- operators (2017)
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Crafting Self-Evident Code with D
No, it's not. Refcounting CAN be a garbage collection algorithm, but in Swift it's deterministic and done at compile time. Not to mention recently added support for non-copyable types that enforces unique ownership: https://github.com/apple/swift-evolution/blob/main/proposals...
- Statically link Swift runtime libraries by default on supported platforms
- (5.9) What is the point of a SerialExecutor that can silently re-order jobs?
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Mac shipments grow 10%, as all major PC brands see downturns.
You can stackallocate buffers with unsafe Swift but it's not exactly fun to use. https://github.com/apple/swift-evolution/blob/main/proposals/0322-temporary-buffers.md
ksp
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Why don't you write unit tests and integration tests to ksp project
google/ksp is one of the lightweight compiler plugin. We can easy to create compiler plugin with simple syntax. It's set as stable last year.
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How configure compose compiler and ksp with Kotlin 1.8
google/ksp is one of the lightweight compiler plugin which is developed by google. Some jetpack libraries are supporting that configures with ksp (ex: room).
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Is it possible to make the usage of KSP easier?
Some guys consider it as a bug.https://github.com/google/ksp/issues/969
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Android KSP guide for dummies by a Dummy: Part 1
Links: GitHub Repo : https://github.com/aniketbhoite/ksp-my-event Google KSP Doc: https://github.com/google/ksp KotlinLang KSP Doc: https://kotlinlang.org/docs/ksp-overview.html
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Kotliner CLI
If you ever come back to it, check out https://github.com/google/ksp, it's relatively new but I think it might be a great fit for the project.
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Yet another DI for kotlin multiplatform
Fyi ksp handles tracking this for incremental builds, you may be able to see what they are doing?
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Kotlin Coroutines and Swift, revisited
I'd like to further iterate on all these patterns in some form of codegen library in the future, as compiler plugins start to mature. I'm hopeful for a multiplatform version of Kotlin Symbol Processing to help with this, though this won't be possible before Kotlin 1.5.20 at the earliest due to missing extension points in the Kotlin compiler. Fingers crossed for something this summer I guess.
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Kotlin Team AMA #3: Ask Us Anything
Well, KSP is developed by Google, so you should ask them for more documentation, I think :) For compiler plugins -- yes, JetBrains should at some point invest some time and create at least the basic documentation for compiler plugin authors. But first of all, we need to create the public compiler API itself. We are going to do that after releasing the JS IR back-end.
- The Kotlin Foundation – By Jetbrains and Google
- Kotlin Symbol Processing (KSP) now in alpha
What are some alternatives?
compose-multiplatform - Compose Multiplatform, a modern UI framework for Kotlin that makes building performant and beautiful user interfaces easy and enjoyable.
groovy - Apache Groovy: A powerful multi-faceted programming language for the JVM platform
foundationdb - FoundationDB - the open source, distributed, transactional key-value store
jackson-module-kotlin - Module that adds support for serialization/deserialization of Kotlin (http://kotlinlang.org) classes and data classes.
kotlinx-datetime - KotlinX multiplatform date/time library
kotlin-multiplatform-bignum - A Kotlin multiplatform library for arbitrary precision arithmetics
okio - A modern I/O library for Android, Java, and Kotlin Multiplatform.
PeopleInSpace - Kotlin Multiplatform project with SwiftUI, Jetpack Compose, Compose for Wear, Compose for Desktop, Compose for Web and Kotlin/JS + React clients along with Ktor backend.
kotlinx.html - Kotlin DSL for HTML
swift-algorithms - Commonly used sequence and collection algorithms for Swift
kotlinx-nodejs - Kotlin external declarations for using the Node.js API from Kotlin code targeting JavaScript