xray-16
nCine
xray-16 | nCine | |
---|---|---|
24 | 11 | |
2,866 | 988 | |
1.0% | 2.6% | |
9.8 | 5.6 | |
3 days ago | 8 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xray-16
- Not only Unity...
- S.T.A.L.K.E.R.: Shadow of Chernobyl on linux with a emulator.
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Trying to install CoC on linux but this shows up. I have copy of CoP and wine installed.
Since you are on linux, someone remade the engine and there is a native port of it https://github.com/OpenXRay/xray-16 It works with luxtorpeda if you have the game on steam or know how to add a non Steam game and give it the id of the game then choose luxtorpeda as a compatibility tool
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Not bad for a 16 year old game engine
Yes. It's a based on a fork from Open X-ray.
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Has anyone compiled/ported xray-monolith (that Stalker Anomaly uses) for linux?
So knowing that I can play Stalker COP with the use of OpenXRay/xray-16, I started searching for Anomaly engine source code.
- Make CoP like CS graphically?
- What mods/mod packs are you looking forward to and why?
- *PDA bleep*
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I might have got ahold of xray 1.6
Here, Xray 1.6, no need for scammy links
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Need Help With Mods For S.T.A.L.K.E.R: Clear Sky
In the future it may be worth checking out OpenXray too - https://github.com/OpenXRay/xray-16
nCine
- Not only Unity...
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ncJump, an nCine game made by Fahien, runs on the Steam Deck
ncJump source code: https://github.com/Fahien/ncJump ncJump Dev Logs: https://www.antoniocaggiano.eu/lab/ncjump-devlog/ nCine homepage: https://ncine.github.io/
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Has anyone been able to use tracy for GPU profiling?
I have integrated it a long time ago in my 2D game framework, you can have a look at the source code here: https://github.com/nCine/nCine
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How are game engines made?
I have been coding mine for many years now. Fortunately it is still small enough that can be easily understood by one person. Have a look here: https://ncine.github.io/
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SpookyGhost, my open-source procedural animation tool for sprites, comes to Raspberry Pi
It uses my 2D framework nCine, which I recently ported to Raspberry Pi. That's why there are so many supported platforms. ;)
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nCine comes to Raspberry (my open-source 2D game framework)
nCine is a cross-platform 2D framework written in C++11 and scriptable with Lua that can be used for games, tools, or prototypes. I have been working on it in my spare time for more than ten years and it now works out-of-the-box on the latest version or Raspberry Pi OS!
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SpookyGhost, a procedural sprite animation tool, is now free and open source
I created this tool for game artists a while ago, with the hope of selling it and start an independent company about game development, tools, and game technology.
Unfortunately, it sold pretty much nothing so I'm back to the game industry as an employee while I decided to make it FOSS. :D
It is written in C++ using my game framework nCine (https://ncine.github.io/) and ImGui, and it supports multiple platforms, like PC, Android, and the web.
- NCine – A cross-platform 2D game engine
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Screenshot Saturday #525 - Perfect Alignment
Devlogs as a GitHub discussion
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Prototyping on the Go2
If you would like to know more about my project, or the engine I am using, you can start from this GitHub discussion.
What are some alternatives?
OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
hypseus-singe - Hypseus is a SDL2 version of Daphne and Singe. Laserdisc game emulation.
Qv2ray - :star: Linux / Windows / macOS 跨平台 V2Ray 客户端 | 支持 VMess / VLESS / SSR / Trojan / Trojan-Go / NaiveProxy / HTTP / HTTPS / SOCKS5 | 使用 C++ / Qt 开发 | 可拓展插件式设计 :star:
GamePlay - Open-source, cross-platform, C++ game engine for creating 2D/3D games.
TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++
Godot - Godot Engine – Multi-platform 2D and 3D game engine
dxwrapper - Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Misery - 3d programming is fun.
The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.
SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.