Thorium – A Starship Bridge Simulator

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  • thorium-nova

    Next-generation Spaceship Controls

  • I've played Artemis before. Thorium's promise of a "game master" and a narrative outside of combat sounds interesting.

    Incidentally, here's a link to the latest alpha:

    https://github.com/Thorium-Sim/thorium-nova/releases/tag/v1....

  • EmptyEpsilon

    Open source bridge simulator. Build with the SeriousProton engine.

  • Thorium is great; it's closer to a virtual tabletop for starship RPGs than a standalone game, built around creating interactive narratives. That sets it apart from the more straightforward game-style bridge sims, like Artemis[1] and EmptyEpsilon[2], which have scriptable scenarios with narrative elements but have more fundamentally game-focused mechanics.

    All of these get used in a lot of fun ways for live events beyond their design, too. Thorium's "family tree" comes from interactive events at planetariums, and EmptyEpsilon, being open-source with an HTTP API and game-master screen for directly manipulating live game state and pretending to be ships, became a popular front-end for European LARPs.[3]

    1: https://www.artemisspaceshipbridge.com/#/

    2: https://daid.github.io/EmptyEpsilon/

    3: https://www.odysseuslarp.com/blog/steering-the-starship-empt...

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