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InfluxDB
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Jsfxr was originally developed by Eric Fredricksen:
https://github.com/grumdrig/jsfxr
I maintain the sfxr.me fork which adds some quality of life improvements, and pro.sfxr.me which brings cloud saving, sound packs, and other features.
Eric is also the creator of Progress Quest, the original idle game!
https://en.m.wikipedia.org/wiki/Progress_Quest
Very thankful for jfxr, I'm using it to create all the sound effects for my game.
I re-implemented his synthesizer in C++ so that the sound effects can be generated at runtime: https://github.com/pewpewlive/ppl-synth