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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Can't take a screenshot of platform view. Why should you care? Well, if you need to record your screen when you, for example, introduce Unity engine in order to implement ARCore features, you need to record everything in Unity, because Flutter does not allow you to. Take a screenshot of camera stream and process the photo? Good luck, it's not happening.
For all the rest, you will use the exactly same thing you use in Kotlin. Each Flutter plugin can Java, Kotlin, Swift and Objective-C code to support it. For instance: Text to Speech. If you get this plugin: flutter_tts | Flutter Package (pub.dev) you will notice that it have a Java counterpart ( flutter_tts/FlutterTtsPlugin.java at master · dlutton/flutter_tts (github.com) ) and a lot of swift stuff ( flutter_tts/ios at master · dlutton/flutter_tts (github.com) ) to do the same for iOS. Dart talks to this plugins sending messages (a string for the name of the action (i.e. "speak") and parameters). So, if your "native" Kotlin import will add some startup time or will inflate your app from 4Mb to 30Mb, the same will happen in Flutter.
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Be 60FPS smooth, no matter how janky your app originally was due to heavy build/layout, by drop-in replacements or builders. Anyone interested in this? Will further polish it if many are interested.