Diagram for Describing Physics Objects in Unity

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub helps you find the best software and product alternatives
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  • OpenKCC

    Open Source Kinematic Character Controller for Unity

  • Knowing my schedule of making videos, it might take a few weeks but there is the sample project for the Open Source KCC here https://github.com/nicholas-maltbie/OpenKCC and it has a live demo you can check out here if you want to try it out for yourself. https://nickmaltbie.com/OpenKCC

  • FallingParkour

    Multiplayer racing game made with Unity

  • That way they follow the ground but can still collide with objects attached to it. I even used this idea to make obstacle courses without having to worry about the player getting thrown off for a multiplayer game (that was this project https://github.com/nicholas-maltbie/FallingParkour). Happy to talk about it more if you have any other questions.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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