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If your looking for a game engine I would check out Phaser (https://phaser.io/)
Also Godot is a good choice and is a full blown engine. GDScript is similar to python and if you prefer, yes you can use python if you are ok with it being unofficial support https://github.com/touilleMan/godot-python . Plus you can just use C# if you prefer or need to. It's hard to beat if you aren't aiming to do some AAA title and want to focus on 2d.
You could try something lightweight like https://love2d.org/ (love2d is a framework on Lua). I havenโt personally used it but was highly recommended.
I make DOME Engine (https://domeengine.com) which lets you program using the Wren scripting language (https://wren.io)
I have a simple Pong example here that I made in a day: https://github.com/BuriedStPatrick/pong-game
Github have got a very comprehensive gitignore you can use for Unity projects: https://github.com/github/gitignore/blob/main/Unity.gitignore
Something a little different, you could try https://adamslair.github.io/duality/ a game engine built using c#. Has a visual editor too.
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