Looking for suggestions on storing the level/brick data in an Arkanoid/Brickz type of game.

This page summarizes the projects mentioned and recommended in the original post on /r/Unity2D

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
  • LitJSON

    JSON library for the .Net framework

  • I think JSON is used reasonably often under the hood for various things in Unity, I certainly use it in all my games. The builtin JSONUtility can do the job, but there are some edge cases (serializing lists without a base class, for example) where it falls over. LitJSON is a simple but comprehensive option if you need more power.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

  • Runtime code generation and execution in Go

    8 projects | news.ycombinator.com | 29 May 2024
  • Apache Fury Serialization 0.5.1 released

    1 project | news.ycombinator.com | 29 May 2024
  • Orjson: Fast, correct Python JSON library

    1 project | news.ycombinator.com | 28 May 2024
  • Deku v0.17.0 – Rust declarative binary reading and writing

    1 project | news.ycombinator.com | 23 May 2024
  • GitHub Actions e a Magia dos Triggers: Automatizando Tarefas com C#

    3 projects | dev.to | 8 May 2024