ai-series-part-31

learn how to show a path to a specific target without using a NavMeshAgent. We'll calculate the path on a NavMesh from the player's current location (controlled via a Third Person Controller) to the target location, and show that with a LineRenderer. The path calculation has a few knobs to turn, how high above the NavMesh to draw the line and how frequently to recalculate the path. (by llamacademy)

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llamacademy/ai-series-part-31 is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of ai-series-part-31 is C#.


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