doom-checkboxes
parquet-wasm
doom-checkboxes | parquet-wasm | |
---|---|---|
7 | 6 | |
173 | 476 | |
- | - | |
0.0 | 9.0 | |
over 2 years ago | 6 days ago | |
JavaScript | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
doom-checkboxes
- FLaNK AI Weekly for 29 April 2024
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Doom-htop: The classic DOOM game over htop
> Just imagine a Todo List or a Calendar in Doom.
Nitpick: This is not a todo list or a calendar in Doom; this is Doom running in a todo list or a calendar.
We already have a doom rendered using checkboxes [1], integrating that into a todo app is left as an exercise for the reader.
[1]: https://healeycodes.github.io/doom-checkboxes/
- Advent Of Code using only the C preprocessor, Day 1 to 6
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Why not use Node.js for chess engines, it must be much faster than c++ right?
WebAssembly and checkboxes
- Doom in checkboxes
- Doom in HTML Checkboxes
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Doom Rendered via Checkboxes
If anyone wants to PR a fix for more browsers please do! (https://github.com/healeycodes/doom-checkboxes/issues/1). Otherwise, I'll probably look into this tomorrow.
parquet-wasm
- FLaNK AI Weekly for 29 April 2024
- Parquet-WASM: Rust-based WebAssembly bindings to read and write Parquet data
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Goodbye, Node.js Buffer
nodejs-polars is node-specific and uses native FFI. polars can be compiled to Wasm but doesn't yet have a js API out of the box.
As for the fastest way to serialize data to Pandas data to the browser, you should use Parquet; it's the fastest to write on the Python side and read on the JS side, while also being compressed. See https://github.com/kylebarron/parquet-wasm (full disclosure, I wrote this)
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Rust 1.63.0
I'm building WebAssembly bindings to existing Rust libraries [0] and lower-dependency geospatial tools [1]. Rust makes it very easy to bind rust code to both WebAssembly and Python. And by avoiding some large C geospatial dependencies we can get reliable performance in both wasm and Python using the exact same codebase.
[0]: https://github.com/kylebarron/parquet-wasm
[1]: https://github.com/kylebarron/geopolars
- Why isn’t there a decent file format for tabular data?
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Recommendations when publishing a WASM library
Looks to be a great resource. I've been working on a WASM implementation of reading and writing Apache Parquet [0] and it's been difficult being new to WASM to find the best way of distributing the WASM that works on Node and through bundlers like Webpack.
[0]: https://github.com/kylebarron/parquet-wasm
What are some alternatives?
js-chess-engine - Simple JavaScript chess engine without dependencies written in NodeJs. It can be used on both, server or client (web browser) and do not need persistent storage - handy for serverless solutions like AWS Lambda. This engine includes configurable AI computer logic.
datasette-stripe - A web SQL interface to your Stripe account using Datasette.
Folders - A language where the code is written with folders
quickjs-emscripten - Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions
doom-workers - Website and Message Router source code for the Multiplayer Doom on Cloudflare Workers tech demo
transmitic - Encrypted, peer to peer, file transfer program :: https://discord.gg/tRT3J6T :: https://www.reddit.com/r/transmitic/ :: https://twitter.com/transmitic
chessbash - A simple chess game in a bash script
geopolars - Geospatial extensions for Polars
doom-emojis - 🕹️ DOOM rendered via emojis in a web browser.
odiff - The fastest pixel-by-pixel image visual difference tool in the world.
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
rson - Rust Object Notation