pixz
Allegro
pixz | Allegro | |
---|---|---|
8 | 24 | |
688 | 1,780 | |
- | 1.2% | |
4.7 | 8.4 | |
25 days ago | 16 days ago | |
C | C | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pixz
- pixz: Parallel, Indexed xz Compressor
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Pigz: Parallel gzip for modern multi-processor, multi-core machines
That's really confusing since `pixz` exists and its "pixie" pronunciation actually works
https://github.com/vasi/pixz
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Xz format considered inadequate for long-term archiving
pixz (https://github.com/vasi/pixz) is a nice parallel xz that additionally creates an index of tar files so you can decompress individual files. I wonder if dpkg could be extended to do something similar.
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The best datahoarding hint that changed my live: use RAR archives (or any other archive format, really)
There's pixz, which indexes the tarball, allowing listing/extracting individual paths without decompressing the whole thing.
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Hop: 25x faster than unzip and 10x faster than tar at reading individual files
Also relevant is pixz [1] which can do parallel LZMA/XZ decompression as well as tar file indexing.
[1] https://github.com/vasi/pixz
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7-Zip 21.0 alpha introduces native Linux support
Yes, it's as easy as installing pixz with symlinks pointing to xz (I think Debian even does this automatically as part of its post-installation scripts).
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C Deep
pixz - Parallel, indexed xz compressor. BSD-2-Clause
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PeaZip 7.7.1 released!
Not quite what you're asking, but if you're a 7-Zip fan and on Linux, you might be interested in pixz.
Allegro
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Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
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Allegro library website redirected to anti-Kotaku Nazi-related page
Some nutjob has taken control of https://liballeg.org to redirect it to some anti-Nazi page that mentions Kotaku, comparing them to nazis.
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Self taught developers, what did you know when you started?
C, C++, Allegro, SDL, Some rudimentary SQL, Some basic BSD Sockets. But I also took some time to learn 3D math, trigonometry and linear algebra so I can include some basic 3D examples in my portfolio. I was later told that it was the 3D math that made the difference because if I (barely finished HS) can do that I can probably learn everything they give me.
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Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
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What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
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Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
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What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
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Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
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Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
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Resources for C++
Here's a simple program using Allegro
What are some alternatives?
p7zip - A new p7zip fork with additional codecs and improvements (forked from https://sourceforge.net/projects/sevenzip/ AND https://sourceforge.net/projects/p7zip/).
raylib - A simple and easy-to-use library to enjoy videogames programming
notepadqq - A simple, general-purpose editor for Linux
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
ratarmount - Access large archives as a filesystem efficiently, e.g., TAR, RAR, ZIP, GZ, BZ2, XZ, ZSTD archives
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
asar - Simple extensive tar-like archive format with indexing
Godot - Godot Engine – Multi-platform 2D and 3D game engine
libarchive - Multi-format archive and compression library
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
precomp-cpp - Precomp, C++ version - further compress already compressed files
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac