zed
wgpu
zed | wgpu | |
---|---|---|
37 | 197 | |
35,124 | 11,247 | |
15.9% | 5.4% | |
10.0 | 9.9 | |
3 days ago | 1 day ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zed
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Zed Decoded: Linux When? – Zed Blog
Seems like it's a choice of API surface (i.e. wgpu implements some things they don't need in a graphics API): https://github.com/zed-industries/zed/issues/7015#issuecomme.... I'm sure if you asked Kvark in the blade repo what the difference is with wgpu (he was/is a major contributor), he'd have an answer.
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Exploring Zed, an open source code editor written in Rust
Zed is a new, open source, multiplayer code editor written in Rust. It was developed by the creators of Atom and Tree-sitter — Nathan Sobo, Antonio Scandurra, and Max Brunsfeld. The team launched Zed in early 2023 and later open sourced it in 2024.
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Zed Decoded: Rope and SumTree
There is an open issue about helix keybinds:
https://github.com/zed-industries/zed/issues/4642
- I can't stand using VSCode so I wrote my own (it wasn't easy)
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What is your favorite IDE/text-editor?
Currently vim, but I’m very excited about Zed.
https://zed.dev/
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Zed and AI will save us millions
The software engineering world has changed a lot, but it seems like both workers and companies haven't fully caught up yet. Recently, I've been having a lot of fun using Zed. It made programming enjoyable for me again, just like it was many years ago. Some people think Zed is just another unfinished editor, but that's not right. Zed is an AI tool. If you're not using Zed with GitHub Copilot and OpenAI GPT, you're not using it correctly, and you likely don't need Zed at all.
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Zed Decoded: Async Rust
I don't mean to reply-guy this thread, but it builds on Windows (and Linux)
https://github.com/zed-industries/zed/blob/main/docs/src/dev...
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My First Impression of Zed AI Code Editor
You can try it out by downloading it from here https://zed.dev/
- A coding copilot with Claude 3 Opus
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Building a syntax highlighting extension for VS Code
Now, fast forward to last year's Rails World conference that I was a lucky attendee of. What a breeze of fresh air! Among the many many inspiring people, talks and presentations, I noticed one thing: most people use VS Code, some use Vim but – more importantly – a lot of people tweak their editor / IDE almost as routinely as they tweak the code they work on professionally! And I thought: I want that too, how come I've lost this mindset here? I’ve taken for granted that I can tweak every imaginable aspect of my Linux OS as well as the Gnome environment so why not my IDE – the program that I literary spend most hours a day in? That was the final nudge for me to try to switch to something – anything really – that would be feasible for me to tweak and that’s how I ended up in VS Code. I’m not saying this will be my final IDE destination (looking at you Zed, Fleet or perhaps even Vim) but I know I want to stay closer to where a more active developer community around the editor is.
wgpu
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Zed Decoded: Linux When? – Zed Blog
Wgpu seems very very well loved & supported, is one of the most successful comings together of the graphics world in ages. I'd love to hear some actual critique of it, hear what people think are shortcomings, because it feels to an outsider like this is the fantasy land, that we're living in the better place now. https://github.com/gfx-rs/wgpu
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GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Oh look it's subgroup support landing last week: https://github.com/gfx-rs/wgpu/pull/5301
- 3D and 2D: Testing out my cross-platform graphics engine
- Warp Terminal is now available for Linux
- Linux version of Warp terminal is here
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Building the DirectX shader compiler better than Microsoft?
And wgpu has been doing this for years. Things like descriptor indexing are not exposed to the web but used by Rust (mostly) engines on native.
https://wgpu.rs/
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New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
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Show HN: WebGPU Particles Simulation
IIRC it was delayed multiple times. I think the first intent to ship from chrome was before 100 but they kept pushing it off. Firefox still does not support it. There are projects like wgpu[0] that wrap provide a higher level API and I have used some projects using it with no issues. WFIW I didn't see any issue with OP's demo either.
[0] https://github.com/gfx-rs/wgpu
- Deno 1.39: The Return of WebGPU
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How do I become a graphics programmer? – A guide from AMD Game Engineering team
wgpu, the Rust WebGPU implementation is the bee's knees. https://wgpu.rs/ You can use it beyond the web.
What are some alternatives?
lapce - Lightning-fast and Powerful Code Editor written in Rust
vulkano - Safe and rich Rust wrapper around the Vulkan API
helix - A post-modern modal text editor.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Monaco Editor - A browser based code editor
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
Visual Studio Code - Visual Studio Code
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
zed-fonts - The Zed Mono and Sans typefaces, custom built from Iosevka
bevy - A refreshingly simple data-driven game engine built in Rust
tree-sitter-solidity - Solidity grammar for tree sitter
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.