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µWebSockets Alternatives
Similar projects and alternatives to µWebSockets
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zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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hyper-express
High performance Node.js webserver with a simple-to-use API powered by uWebsockets.js under the hood.
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Oat++
🌱Light and powerful C++ web framework for highly scalable and resource-efficient web application. It's zero-dependency and easy-portable.
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Hystrix
Hystrix is a latency and fault tolerance library designed to isolate points of access to remote systems, services and 3rd party libraries, stop cascading failure and enable resilience in complex distributed systems where failure is inevitable.
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drogon
Drogon: A C++14/17/20 based HTTP web application framework running on Linux/macOS/Unix/Windows
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µWebSockets reviews and mentions
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I'm open-sourcing my game engine
They use (uWebSockets)[https://github.com/uNetworking/uWebSockets], which was written in C++, but has an interface to use in NodeJS. It's been really performant for me in my simple tests compared to other popular websocket libs that slow down fairly quickly.
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8 Best WebSocket Libraries For Node
µWebSockets, pronounced as "microWebSocket”, is a WebSocket library written in C++ and has Node.js bindings. Its design focuses on being efficient and scalable, making it ideal for applications that require high concurrency and low latency.
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Recommendations for a CPP HTTP server which supports changing max threads at run time.
You can do that with any single threaded library that leaves threading to you. Like for example https://github.com/uNetworking/uWebSockets
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What's the hot tech stack these days?
Websockets are also pretty valuable for updating the page in real time, there are servers in many languages. I'm a big fan of https://github.com/uNetworking/uWebSockets which is C++ but also has JS bindings to use with Node.js.
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I have done a full benchmark of a POST REST API on my computer: Node.js vs Fastify vs Express.js vs Deno vs Bun vs GO. Node.js is used WITH and WITHOUT clustering on 6-core I7 processor
Can you include uWebsockets? https://github.com/uNetworking/uWebSockets
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[Cpp] Quelle bibliothèque de serveur Web C++ faut-il utiliser de nos jours ?
μWebSockets Génial, rapide, peut transformer l’eau en vin. Nécessite C++17.
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Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
Not exaclty -- it looks like it's pretty overkill for my needs
I'm looking for something more like websocketpp[0], or even just grpc without a requisite proxy. uWebsockets looks really promising, being header only, but in the fine print requires a runtime library. unfortunately, none of that ecosystem seems to use cmake, making integrating it that much more of a pain.
why use cpp for this, I'm sure some HNer will ask. the ray tracer itself is using cuda, that's why. I've also debated
- running it as a grpc server and having some proxy in a more web-accessible language
- creating python bindings and using python to make a websocket/http server for it
neither of those are out of the question, but they're not my first choices, because I'd like to keep the build & execution simple. introducing dependencies, especially other executables, is in conflict with that.
i don't need anything particularly scalable -- a threaded implementation, or one using select() would be fine, if not preferable.
[0] https://docs.websocketpp.org/
[1] https://github.com/uNetworking/uWebSockets
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WebSocket Server in C
Really cool i also made and CAPI for using WebSocket in C, https://github.com/uNetworking/uWebSockets/tree/master/capi
I will take a deep look on your project thanks for sharing!
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Socketify.py - Maybe the fastest web framework for Python and PyPy
We discover a really fast, small, and well maintained C++ Library called uNetworking/uWebSockets, but no C API available, so we create and adapt the full C API from uNetworking/uWebSockets and will integrate libuv powered fetch and file IO, this same C API is used by Bun
- In the 1970s, programming was an elite's task. Today programming is done by uneducated "farmers" and as a result, the care for smart algorithms, memory usage, CPU-time usage and the like has dwindled in comparison.
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Stats
uNetworking/uWebSockets is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of µWebSockets is C++.