c-em-env
Unity-SerializeReferenceExtensions
c-em-env | Unity-SerializeReferenceExtensions | |
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1 | 4 | |
0 | 589 | |
- | - | |
7.8 | 7.9 | |
about 2 months ago | about 1 month ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
c-em-env
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Env vs AppSettings, Want to keep your Env?
Also available through Github right here: C-EM-ENV
Unity-SerializeReferenceExtensions
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What features do you want Unity to focus next?
for serializing interfaces and abstracts, this is phenomenal: https://github.com/mackysoft/Unity-SerializeReferenceExtensions
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one allows you to serialize a reference, like Unity's SerializeReference. However, in the inspector, you get to create an instance of any type the reference can hold. This is extremely powerful for modular systems like card games or weapons.
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Is Odin still worth it?
Unity Serialize Reference Extensions
What are some alternatives?
NaughtyAttributes - Attribute Extensions for Unity
Unity-SerializableDictionary - Serializable dictionary class for Unity
Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools
UnitySerializedDictionary - Serialized and drawed in editor Dictionary
Mathfs - Expanded Math Functionality for Unity
MyBox - MyBox is a set of attributes, tools and extensions for Unity
unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.
Bewildered-Core - Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity
Vertx.Decorators - Attributes and Property Decorators for Unity that have access to the SerializedProperty used to draw the field.