wasm3 VS tokio

Compare wasm3 vs tokio and see what are their differences.

tokio

A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ... (by tokio-rs)
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wasm3 tokio
39 196
7,012 24,913
0.6% 2.4%
6.9 9.5
18 days ago 4 days ago
C Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wasm3

Posts with mentions or reviews of wasm3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-08.
  • Show HN: Mutable.ai – Turn your codebase into a Wiki
    14 projects | news.ycombinator.com | 8 Jan 2024
    As long as this is happening, might as well try some of my favorites: https://github.com/wasm3/wasm3, https://github.com/WebAssembly/wabt, https://github.com/bytecodealliance/wasmtime
  • Russians destroyed house of Wasm3 maintainer, the project on minimal maintenance
    1 project | news.ycombinator.com | 19 Dec 2023
  • Wam3 maintainers house blown up
    1 project | news.ycombinator.com | 18 Dec 2023
  • Wasm3 entering a minimal maintenance phase
    2 projects | news.ycombinator.com | 18 Dec 2023
    This means that newly created wasm blobs will stop being able to run in wasm3.

    On a side note, I can't help feeling sorry for the people that advocate for C over C++ when I see commits like https://github.com/wasm3/wasm3/commit/121575febe8aa1b544fbcb...

  • DeviceScript: TypeScript for Tiny IoT Devices
    6 projects | news.ycombinator.com | 24 May 2023
    It can, wasm3 is a wasm interpretor ported to a lot of bare metal microcontrollers: https://github.com/wasm3/wasm3
  • Towards a modern Web stack (by Ian Hickson, author of the HTML5 spec and current Flutter tech lead)
    2 projects | /r/rust | 5 Feb 2023
    On other benchmarks I'm seeing numbers closer to 20% slower, e.g. https://github.com/wasm3/wasm3/blob/main/docs/Performance.md and https://github.com/second-state/wasm32-wasi-benchmark. It's numerical code, which is the best case scenario for a native binary. It's much closer on an average web app or server workload, e.g. https://krausest.github.io/js-framework-benchmark/current.html - you can find WASM frameworks that beat most JS frameworks on there, but that is not as impressive considering the state of the JS ecosystem. Overall, it's already under 50%, and there is still plenty of room for improvement.
  • Show HN: I wrote a WebAssembly Interpreter and Toolkit in C
    6 projects | news.ycombinator.com | 9 Jan 2023
    Can miniwasm share memory with the host? wasm3 doesn't allow this[1] and requires you to allocate VM memory and pass it to the host, but that has several downsides (some buffers come from external sources so this requires a memcpy; the VM memory location isn't stable so you can't store a pointer to it on the host; etc.).

    I'm really interested in a fast interpreter-only Wasm VM that can allow the host to share some of its memory with the VM.

    [1]: https://github.com/wasm3/wasm3/issues/114

  • The Pine Formula
    4 projects | news.ycombinator.com | 3 Aug 2022
    > This product family will never run Linux, as developers will need to develop a new firmware from scratch. This is obviously not a problem for the earbuds, but a big limitation for the player

    Perhaps not Linux, but I suspect there would be a place here for a Unix-like platform that feels familiar. If for example we could get wide-adoption of something like the JVM or wasm3 [0] on these platforms, code could become quite portable, despite wildly different architectures.

    For example, Apache's NuttX [1] (that I first learned from Lupyuen, a guy making great progress working with Pine64 products).

    > Processing wise, this chip is well sufficient for TWS headphones, but very inadequate for an audio player. It will not drive a good screen, it nor run high-resolution flacs or (probably?) support a high-quality, high-bandwidth codec. In fact, a first generation iPod Nano (retailing for $149 in 2006) had 16MB RAM, so over 16 times what the PinePod would offer. In fact, even the features of any custom firmware are limited from so little memory

    I wouldn't call it time just yet. Displays can be interacted with intelligently (to reduce pixel bandwidth) and ultra high quality audio codecs offer diminishing returns, especially when you don't have a DAC or headphones to make the most of them.

    My advice to Pine64 would be this:

    1. Consolidate your product lines. The Pinebook is just a slower Pinebook Pro, just go with the Pinebook Pro. The PineTab is just a Pinebook without the keyboard, again I would consolidate this with the Pinebook Pro and just make the keyboard detachable.

    2. The SBCs should just go straight into the device, thus creating a clear upgrade path for future products. If you want a PineBook Pro running Quartz, just swap the boards (of course with daughter boards for USB expansion, display driver, power, etc).

    3. Don't be afraid to kill off products. The Pinebook and PineTab have never seen a new release. The PinePhone appears to be taking a back seat to the PinePhone Pro. The PineCube is basically DoA due to the processing power struggling to process the camera image.

    More generally, try to do fewer things, but do them well.

    [0] https://github.com/wasm3/wasm3

    [1] https://nuttx.apache.org/docs/latest/

    [2] https://lupyuen.github.io/articles/sensor

  • Take More Screenshots
    24 projects | news.ycombinator.com | 24 Jul 2022
    I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!

    I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.

    16.5kloc of Rust https://github.com/rhysd/wain

    The most complete wasm env for small devices is wasm3

    20kloc of C https://github.com/wasm3/wasm3

    I get what you are saying as to be so small that there isn't a place of bugs to hide.

    > “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare

    Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...

    I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.

    See, https://copy.sh/v86/

    MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.

    Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.

    If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.

    https://github.com/WebAssembly/meetings

    When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.

    https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...

  • `wasm32-wasi` support added to Tokio
    16 projects | /r/rust | 18 Jul 2022
    It allows WebAssembly to be programs which are run using a runtime on the command line, like Wasmtime, Wasmer, Wasm3, etc. Sometimes, you want to have a program which acts like a server, in that it can receive connections and send responses. This is what the patch for Tokio does.

tokio

Posts with mentions or reviews of tokio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-05.
  • On Implementation of Distributed Protocols
    23 projects | dev.to | 5 Apr 2024
    Being able to control nondeterminism is particularly useful for testing and debugging. This allows creating reproducible test environments, as well as discrete-event simulation for faster-than-real-time simulation of time delays. For example, Cardano uses a simulation environment for the IO monad that closely follows core Haskell packages; Sui has a simulator based on madsim that provides an API-compatible replacement for the Tokio runtime and intercepts various POSIX API calls in order to enforce determinism. Both allow running the same code in production as in the simulator for testing.
  • I pre-released my project "json-responder" written in Rust
    11 projects | dev.to | 21 Jan 2024
    tokio / hyper / toml / serde / serde_json / json5 / console
  • Cryptoflow: Building a secure and scalable system with Axum and SvelteKit - Part 0
    12 projects | dev.to | 4 Jan 2024
    tokio - An asynchronous runtime for Rust
  • Top 10 Rusty Repositories for you to start your Open Source Journey
    11 projects | dev.to | 19 Dec 2023
    3. Tokio
  • API Gateway, Lambda, DynamoDB and Rust
    5 projects | dev.to | 5 Dec 2023
    The AWS SDK makes use of the async capabilities in the Tokio library. So when you see async in front of a fn that function is capable of executing asynchronously.
  • The More You Gno: Gno.land Monthly Updates - 6
    8 projects | /r/Gnoland | 30 Nov 2023
    Petar is also looking at implementing concurrency the way it is in Go to have a fully functional virtual machine as it is in the spec. This would likely attract more external contributors to developing the VM. One advantage of Rust is that, with the concurrency model, there is already an extensive library called Tokio which he can use. Petar stresses that this isn’t easy, but he believes it’s achievable, at least as a research topic around determinism and concurrency.
  • Consuming an SQS Event with Lambda and Rust
    7 projects | dev.to | 3 Nov 2023
    Another thing to point out is that async is a thing in Rust. I'm not going to begin to dive into this paradigm in this article, but know it's handled by the awesome Tokio framework.
  • netcrab: a networking tool
    4 projects | dev.to | 14 Oct 2023
    So I started by using Tokio, a popular async runtime. The docs and samples helped me get a simple outbound TCP connection working. The Rust async book also had a lot of good explanations, both practical and digging into the details of what a runtime does.
  • Thread-per-Core
    3 projects | news.ycombinator.com | 6 Oct 2023
    Regarding the quote:

    > The Original Sin of Rust async programming is making it multi-threaded by default. If premature optimization is the root of all evil, this is the mother of all premature optimizations, and it curses all your code with the unholy Send + 'static, or worse yet Send + Sync + 'static, which just kills all the joy of actually writing Rust.

    Agree about the melodramatic tone. I also don't think removing the Send + Sync really makes that big a difference. It's the 'static that bothers me the most. I want scoped concurrency. Something like <https://github.com/tokio-rs/tokio/issues/2596>.

    Another thing I really hate about Rust async right now is the poor instrumentation. I'm having a production problem at work right now in which some tasks just get stuck. I wish I could do the equivalent of `gdb; thread apply all bt`. Looking forward to <https://github.com/tokio-rs/tokio/issues/5638> landing at least. It exists right now but is experimental and in my experience sometimes panics. I'm actually writing a PR today to at least use the experimental version on SIGTERM to see what's going on, on the theory that if it crashes oh well, we're shutting down anyway.

    Neither of these complaints would be addressed by taking away work stealing. In fact, I could keep doing down my list, and taking away work stealing wouldn't really help with much of anything.

  • PHP-Tokio – Use any async Rust library from PHP
    7 projects | news.ycombinator.com | 27 Aug 2023
    The PHP <-> Rust bindings are provided by https://github.com/Nicelocal/ext-php-rs/ (our fork of https://github.com/davidcole1340/ext-php-rs with a bunch of UX improvements :).

    php-tokio's integrates the https://revolt.run event loop with the https://tokio.rs event loop; async functionality is provided by the two event loops, in combination with PHP fibers through revolt's suspension API (I could've directly used the PHP Fiber API to provide coroutine suspension, but it was a tad easier with revolt's suspension API (https://revolt.run/fibers), since it also handles the base case of suspension in the main fiber).

What are some alternatives?

When comparing wasm3 and tokio you can also consider the following projects:

wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten

async-std - Async version of the Rust standard library

wasm-micro-runtime - WebAssembly Micro Runtime (WAMR)

Rocket - A web framework for Rust.

wasmtime - A fast and secure runtime for WebAssembly

hyper - An HTTP library for Rust

esp32-snippets - Sample ESP32 snippets and code fragments

futures-rs - Zero-cost asynchronous programming in Rust

stm32f103-example - A tiny example project for the STM32F103

smol - A small and fast async runtime for Rust

esp32-homekit - ESP-32 implementation of Apple Homekit Accessory Protocol(HAP)

rayon - Rayon: A data parallelism library for Rust