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Top 18 Go Realtime Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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space-cloud
Open source Firebase + Heroku to develop, scale and secure serverless apps on Kubernetes
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plow
A high-performance HTTP benchmarking tool that includes a real-time web UI and terminal display
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peerdb
Fast, Simple and a cost effective tool to replicate data from Postgres to Data Warehouses, Queues and Storage
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SaaSHub
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beaver
💨 A real time messaging system to build a scalable in-app notifications, multiplayer games, chat apps in web and mobile apps.
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resgate
A Realtime API Gateway used with NATS to build REST, real time, and RPC APIs, where all your clients are synchronized seamlessly.
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mirrorbits
Mirrorbits is a geographical download redirector written in Go for distributing files efficiently across a set of mirrors.
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ksbus
KSBus is a zero-configuration event bus written in Go, designed to facilitate real-time data sharing and synchronization between Go servers, JavaScript clients, and Python. It's particularly useful for building applications that require real-time communication, such as chat applications or live updates.
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SaaSHub
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Project mention: Making a free, fully-featured, infinitely scalable IaaS with predictable pricing | dev.to | 2024-05-13Solutions like pocketbase and coolify come close to solving these problems. However, I wouldn't choose either as I fear architecture lock-in as much as vendor lock-in. Especially in the case of pocketbase, I may be forced to rewrite my application if it were to scale overnight.
Project mention: Show HN: Goober Dash a multiplayer game made in Godot3 with 50k levels | news.ycombinator.com | 2024-05-15Hey HN.
We have a pretty cool tech stack to make a game like this possible, so I thought I'd give a writeup of how we did it.
We ship Goober Dash to multiple websites, iOS, Android, Mac App Store & Steam PC/Mac/Linux. We run timed deals on premium cosmetics and have advertising on the web versions.
We have a kubernetes cluster that has Agones [1] for game server orchestration, a custom written matchmaker, a fork of nakama [2] for the account system, our gameserver fleets (Godot in a docker container), some monitoring tools, a postgres database, and a bunch of ingress controller stuff. We run all of this out of Digital Ocean's nyc datacenter. Fun fact: my personal ping to nyc suddenly got much faster a few months ago (80ms -> 50ms).
We made this game in Godot 3 using a custom c++ netcode module for rollback and resimulation. This multiplayer system supports websocket, webRTC and enet as a transport layer. The clients use a second thread to simulate from the server state to their current state. This second thread is usable even on the web when SharedArrayBuffer is available.
We made a level editor for this game where users can create levels. There are over 50,000 levels. Most of them are kinda throw away levels of users simply trying out the level editor, but there are some really cool levels too, like this 'flappy bird' level [3] or this one that uses crates in a cool way [4].
For this game, we wrote the majority of it in GDScript as a first prototype, but then before release we had to rewrite the gameplay loop in c++ to make it performant enough (we can hit 60fps on android web on many devices now).
We are a small company of 3 people up in Canada and we've been working our butts off for 3 years to make it work as an indie gaming studio. We're climbing and grinding, but still not crushing it. Personally, I think Goober Dash is a great game and deserves more attention. Would love to know what you think of it, and I can answer any questions about Godot as I have been using it professionally for years now.
[1] https://github.com/googleforgames/agones
[2] https://github.com/heroiclabs/nakama
[3] https://gooberdash.winterpixel.io/?play=f3ccaa3e-5c9c-41f8-8...
[4] https://gooberdash.winterpixel.io/?play=7eb9fe45-6f7d-4c8a-a...
Project mention: ⚡⚡ Level Up Your Cloud Experience with These 7 Open Source Projects 🌩️ | /r/Cloud | 2023-12-07Space Cloud
Project mention: PeerDB Streams – Simple, Native Postgres Change Data Capture | news.ycombinator.com | 2024-05-06
Project mention: Show HN: Open-source webapp to conduct Sprint Retrospective | news.ycombinator.com | 2024-03-28
Go Realtime related posts
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Show HN: Goober Dash a multiplayer game made in Godot3 with 50k levels
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⚡️ Gowebly CLI now supports the PocketBase framework
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Wouldn't it be cool to have a Supabase for SQLite?
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Soul: A SQLite REST and Realtime Server
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Deploying Pocketbase with Docker, Nginx and SSL
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Marble – Open-Source real-time fraud and AML monitoring
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No longer accepting donations (Pocketbase)
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A note from our sponsor - SaaSHub
www.saashub.com | 23 May 2024
Index
What are some of the best open-source Realtime projects in Go? This list will help you:
Project | Stars | |
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1 | pocketbase | 33,771 |
2 | nakama | 8,389 |
3 | space-cloud | 3,903 |
4 | plow | 3,868 |
5 | emitter-io | 3,767 |
6 | Mercure | 3,775 |
7 | peerdb | 1,850 |
8 | yomo | 1,620 |
9 | beaver | 1,520 |
10 | resgate | 668 |
11 | mirrorbits | 488 |
12 | Valkyrie | 295 |
13 | ably-go | 78 |
14 | go-res | 62 |
15 | ksbus | 37 |
16 | chat-websocket-gin | 23 |
17 | presencejs | 14 |
18 | quickretro | 4 |
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