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Top 16 HLSL Unity Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
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TMP3D
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
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URP_GrassGeometryShader
Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader
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UnityXScaling
Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
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ShaderGraph-Parallax-Mapping-Node-with-Channel-Select
A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
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I found this library with some really useful 3D noise nodes but the unfortunate thing is that I cannot find a proper 3D noise like Unity's Simple Noise.
Im little confuse in here.. I want to elevate my vroid object with shader And i found urp shader simple star game https://github.com/simplestargame/SimpleURPToonLitOutlineExample But it says support unity 2021.3 and later Meanwhile im using vrm 0.x and hanatool 4.0 and support unity 2020.3
Project mention: Unity XScaling - A library for Realtime Texture and Rendering Upscaling (Super-Resolution) | dev.to | 2024-04-24Download Latest Release from GitHUB;
HLSL Unity related posts
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Shader Graph: 3D simple noise
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Does anyone know where i can find prefabs like these ? just like pool tables, snacks, and those emissive lights to add into worlds that are free ?
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[2.5D] How to make lighting work on both sides of a billboard sprite?
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Using noise inside a compute shader?
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Just released a demo for “Night Loops” on Steam after a 2+ year journey! I developed a custom shader solution to get this oblique camera working with billboarded Pixel Art (link to shader in comments)
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It’s real
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working on a pseudo volume texture generator for 3D textures
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Index
What are some of the best open-source Unity projects in HLSL? This list will help you:
Project | Stars | |
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1 | NoiseShader | 1,056 |
2 | HdrpVatExample | 824 |
3 | URP_ShaderGraphCustomLighting | 488 |
4 | Noisy-Nodes | 415 |
5 | VfxGraphTestbed | 328 |
6 | SimpleURPToonLitOutlineExample | 154 |
7 | VRC-Cancerspace | 130 |
8 | TMP3D | 83 |
9 | unity-URP-2.5D-lit-shader | 75 |
10 | Eyeball | 68 |
11 | URP_GrassGeometryShader | 57 |
12 | ReGlass | 37 |
13 | UnityVoxelMeshGPU | 32 |
14 | UnityXScaling | 19 |
15 | unity-fbm-clouds | 4 |
16 | ShaderGraph-Parallax-Mapping-Node-with-Channel-Select | 2 |
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