ContextCircleMenu VS NodeGraphProcessor

Compare ContextCircleMenu vs NodeGraphProcessor and see what are their differences.

ContextCircleMenu

Open a circle menu in your Scene view to quickly execute user-defined methods, enhancing workflow efficiency. (by Garume)

NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6 (by alelievr)
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ContextCircleMenu NodeGraphProcessor
1 7
12 2,178
- -
8.2 0.0
7 days ago over 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ContextCircleMenu

Posts with mentions or reviews of ContextCircleMenu. We have used some of these posts to build our list of alternatives and similar projects.

NodeGraphProcessor

Posts with mentions or reviews of NodeGraphProcessor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-24.

What are some alternatives?

When comparing ContextCircleMenu and NodeGraphProcessor you can also consider the following projects:

xNode - Unity Node Editor: Lets you view and edit node graphs inside Unity

NodeBasedDialogueSystem - Node Based Dialogue System for Unity

UnityGeometryGraph - Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes

unity-renderer - Unity implementation of Decentraland Client

UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

EditorXR - Author XR in XR

Unity-Http-Debugger - Http request logging tool for Unity.

unity-search-material-by-shader - Basic Unity editor window that allows you to find materials by shader.

AutoLOD - Automatic LOD generation + scene optimization

script-template-editor - 📜 Adds window to preference which allows you to customize default script templates in Unity.