C# Unity

Open-source C# projects categorized as Unity

Top 23 C# Unity Projects

  • ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

  • Project mention: Rust takes forever to load | /r/playrust | 2023-12-08

    First, go grab this: https://github.com/icsharpcode/ILSpy. It's a decompiler that will break Rust down. Hope you like C#.

  • ml-agents

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

  • Project mention: How do I change the maximum number of steps for training | /r/MLAgents | 2023-12-07
  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • UniTask

    Provides an efficient allocation free async/await integration for Unity.

  • Project mention: Optimizing CPU Load in C#: Key Approaches and Strategies | dev.to | 2024-04-19

    If you develop projects in Unity - i really recommend to see at UniTaks.

  • Entitas

    Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

  • Project mention: Entitas VS Friflo.Json.Fliox - a user suggested alternative | libhunt.com/r/Entitas | 2024-01-30
  • Il2CppDumper

    Unity il2cpp reverse engineer

  • MixedRealityToolkit-Unity

    This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity

  • Project mention: Has anybody Used their Windows MR headset for Development? What developer tools are available? | /r/WindowsMR | 2023-06-20

    If you're using Unity, you can use Mixed Reality Toolkit for Unity's input simulation to test various types of input interactions, such as hand-tracking and eye-tracking input. For Unreal projects, use the UX Tools plugin to test common input interactions and user experience features.

  • open-project-1

    Unity Open Project #1: Chop Chop

  • Project mention: Unity will quietly waive fees if developers switch to its ad monetisation | news.ycombinator.com | 2023-09-14

    I wish they'd go the way of Epic and make an actual game with their engine. They've tried a few times and given up each time. It's pretty embarrassing when they've done things like released a fully featured multiplayer FPS demo that doesn't actually work out of the box and has a custom editor tool manager, custom scene loader, and custom networking layer that were never merged into mainline unity. Meanwhile they still have no official stable networking module. The old functional one was sunset and the new ones are still in beta.

    https://github.com/Unity-Technologies/FPSSample

    > This project is based on Unity 2018.3

    > NOTE: Due to a bug in Unity 2018.3, you have to take the following step right after the initial import: 1 Search for Firstperson_Projection in the Project search field. Select the 4 shaders, right click and reimport them. 2 If you have script compile errors related to entities, you need to remove and re-install the entities package.

    > One day soon we will remove this note and there will be cake.

    > Once the editor is ready, open the Project Tools Window by navigating to FPS Sample > Windows > Project tools.

    > Keep this window docked as you will use it a lot. From here you can open the levels, build assetbundles and build standalone players.

    https://github.com/UnityTechnologies/open-project-1

    > Note: As of December 2021, Open Projects and Chop Chop are not in development anymore.

  • SaaSHub

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  • UIEffect

    UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

  • MessagePack for C# (.NET, .NET Core, Unity, Xamarin)

    Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

  • Project mention: .NET 9 will be putting BinaryFormatter out to pasture | news.ycombinator.com | 2024-02-11
  • Mirror

    #1 Open Source Unity Networking Library

  • Project mention: Release Radar • February 2024 Edition | dev.to | 2024-02-29

    Woah, over 80 versions 😮! This is a project with over 1,740 releases over the past five years. Mirror is one for the game devs in the room. It's a high level networking library for Unity. Used in some of the top video games, Mirror is used by thousands of game developers around the world. The latest update brings Mirror in line with the latest Unity version, includes better motion smoothing time, and lots more. Check out all the changes in the Mirror changelog.

  • Harmony

    A library for patching, replacing and decorating .NET and Mono methods during runtime

  • Project mention: How to make mods? | /r/SunHaven | 2023-06-09
  • wavefunctioncollapse

    Walk through an infinite, procedurally generated city (by marian42)

  • BepInEx

    Unity / XNA game patcher and plugin framework

  • Project mention: (MODDED) Plugins target a wrong version of BepInEx (5.4.22.0) and might not work until you update | /r/lethalcompany | 2023-12-06

    I've just found out the way to fix it. You have to download it from github (https://github.com/BepInEx/BepInEx/releases/tag/v5.4.22) clicking your system type's zip and then paste the core folder inside it where the actual one is (C:\Users\{username}\AppData\Roaming\Thunderstore Mod Manager\DataFolder\LethalCompany\profiles\{profile}\BepInEx).

  • MathUtilities

    A collection of some of the neat math and physics tricks that I've collected over the last few years.

  • ParticleEffectForUGUI

    Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

  • UnityLibrary

    :books: Library of all kind of scripts, snippets & shaders for Unity

  • MagicOnion

    Unified Realtime/API framework for .NET platform and Unity.

  • Project mention: Show HN: Kyoo self hosted media browser (jellyfin/plex alternative) | news.ycombinator.com | 2024-04-05

    If you're in dotnet land, I'd recommend poking magic onion [0] or messagepack. It'll be much nicer to work with once you have a decent pile of message types. Otherwise it's easy to end up in an entity framework like situation where you're constantly serializing and deserializing, generating serializer wrappers, etc. Although any of the cysharp libs are great in dotnet, definitely recommend checking out their back catalogue.

    [0] https://github.com/Cysharp/MagicOnion

  • crest

    A class-leading water system implemented in Unity

  • xNode

    Unity Node Editor: Lets you view and edit node graphs inside Unity

  • AssetRipper

    GUI Application to work with engine assets, asset bundles, and serialized files

  • Project mention: So...apparently the hoarder bug model has organs inside of it? | /r/lethalcompany | 2023-12-06

    I used a tool I found on Github called AssetRipper. All you gotta do is open the program and select the game folder. You also wanna download Unity 2022 to browse through the assets since they‘re stored in a Unity specific format (.asset). I don‘t know the specifics of turning it into a useable format like fbx but there should be plenty of tutorials on that.

  • Deform

    A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

  • Project mention: Implement mesh deformation with Unity Job System and Burst (60 to 400fps) | /r/Unity3D | 2023-06-02

    In case anyone is interested in a practical library for doing this, Deform is a fully-featured open source library for doing jobified mesh deformation. It's really powerful.

  • XCharts

    A charting and data visualization library for Unity. Unity数据可视化图表插件。

  • Unity

    GitHub for Unity (by github-for-unity)

  • Project mention: How to combine codes that other people have worked on? | /r/Unity2D | 2023-07-01

    Ive not personally used this but it looks to be very promising for what you need

  • SaaSHub

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

C# Unity related posts

  • VContainer VS Init(args) Lite - a user suggested alternative

    2 projects | 5 May 2024
  • Zenject VS Init(args) Lite - a user suggested alternative

    2 projects | 5 May 2024
  • Optimizing Graphics and Rendering in Unity: Key aspects and practical solutions

    2 projects | dev.to | 29 Apr 2024
  • Optimizing CPU Load in C#: Key Approaches and Strategies

    1 project | dev.to | 19 Apr 2024
  • Show HN: Kyoo self hosted media browser (jellyfin/plex alternative)

    5 projects | news.ycombinator.com | 5 Apr 2024
  • Show HN: CycleQuest – Indoor Cycling game with steering

    2 projects | news.ycombinator.com | 4 Apr 2024
  • Methods of object interaction in Unity. How to work with patterns and connections in your code

    1 project | dev.to | 2 Apr 2024
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    www.influxdata.com | 20 May 2024
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Index

What are some of the best open-source Unity projects in C#? This list will help you:

Project Stars
1 ILSpy 20,358
2 ml-agents 16,416
3 UniTask 7,406
4 Entitas 6,934
5 Il2CppDumper 6,434
6 MixedRealityToolkit-Unity 5,962
7 open-project-1 5,608
8 UIEffect 5,370
9 MessagePack for C# (.NET, .NET Core, Unity, Xamarin) 5,330
10 Mirror 4,891
11 Harmony 4,886
12 wavefunctioncollapse 4,345
13 BepInEx 4,377
14 MathUtilities 4,116
15 ParticleEffectForUGUI 3,908
16 UnityLibrary 3,624
17 MagicOnion 3,627
18 crest 3,331
19 xNode 3,157
20 AssetRipper 3,190
21 Deform 3,113
22 XCharts 3,064
23 Unity 2,990

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