threlte
Cytoscape.js
threlte | Cytoscape.js | |
---|---|---|
26 | 34 | |
2,176 | 9,830 | |
16.7% | 0.4% | |
9.9 | 9.2 | |
7 days ago | 8 days ago | |
Svelte | JavaScript | |
MIT License | MIT License |
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threlte
- FLaNK-AIM Weekly 06 May 2024
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Show HN: 3D Framework for the Web. Built on Svelte and Three.js
Thanks! Threlte is "just" offering a declarative way to express Three.js. If you know how the `` component and its props and event handlers work, you can use the Three.js documentation for everything else.
Apart from that with Threlte I personally practice documentation-driven-development, so ecosystem packages are exhaustively documented. If you're missing something, let us know via an issue[1] or on Discord[2].
Accessibility is a topic we didn't care enough yet to be perfectly honest. Accessibility doesn't stop at screen readers though, it's about contrast, size, colors, motion, reachability, and so much more that we cannot provide and are a consumer topic. Naturally WebGL apps suffer from being practically invisible to screenreaders. There are workarounds[3] but essentially this has to be solved by consumers of Threlte (devs) and hopefully by browser vendors at some point in the future.
[1] https://github.com/threlte/threlte/issues
[2] http://chat.threlte.xyz
[3] https://github.com/pmndrs/react-three-a11y
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Mario meets Pareto: multi-objective optimization of Mario Kart builds
more specifically it's using the svelte wrapper of three.js called Threlte: https://threlte.xyz/
- Threlte: A Three.js component library for Svelte
- A Three.js component library for Svelte
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What is your experience with JavaScript libraries for 3D graphics?
Three.js is great when there is a layer between me and it's API. Been playing with https://threlte.xyz/ and really enjoying it.
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Is there a way to improve the performance of this visual element in Svelte?
Maybe try https://threlte.xyz/
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threejs and interactive meshes
Now this is a very high level overview and a lot of really important stuff is missing. Things like event propagation, pointermissed events, different event targets, a super clean syntax and more is all implemented in Threlte 6's interactivity plugin. Check out the code here.
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SvelteKit GPT-4 Plug-in RFC
GPT-4 is a fantastic tool for coding, really looking forward to using it with the latest Svelte docs. Perhaps consider adding the documentation for Threlte?
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When building scenes do you use any visual tool or just do it all in code?
) with complex functionality, since the app needed a graphics pipeline and I wanted to write one up myself. The next page I made did not need a pipeline, so I opted to use Threlte (a Svelte version of react-three-fiber) to make the code simpler to write and easier to maintain. If a scene you want to create has a lot of different meshes, materials, animations, etc. you might be best off using Blender to get it looking perfect. You can export from Blender as .gltf files which can be imported into Three. If you want a more specialized solution, I'd need to know your use case a little better. How are you building the scenes?
Cytoscape.js
- FLaNK-AIM Weekly 06 May 2024
- Ask HN: What's the best charting library for customer-facing dashboards?
- Cytoscape.js: Graph theory (network) library for visualisation and analysis
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Create something like this in Angular?
This could be probably done with https://js.cytoscape.org/ as well, so maybe look into that.
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Graphing a mind map / binary tree
Maybe look into Cytoscape.js... There's a react wrapper component: https://github.com/plotly/react-cytoscapejs
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Budō Lineage Tree: a community-driven database and interactive explorer
The UI is almost entirely based on Cytoscape JS, which is one of the most use graph libraries out there (and for good reason, I've found it very good). The UI is similar to some other JavaScript libraries that deal with visualisation of network models, so it ends up being similar to most examples of Neo4j dashboards, D3, etc.
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Introducing scope42 - Improve your software architecture with precision! 🎯✨
Relationship graphs are created using Cytoscape.js
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CLOG javascript component question
I am playing with an app built around cytoscape.js for visualizing graphs. That means adding/removing nodes, responding to node events and so on.
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[OC] Skills map of different professions by specialization. The bigger star, the more popular the skill.
Data source: DB of tutorials and tags. I created the skills map of collective knowledge shows a number of tutorials uploaded by users. It is illustrated the topics of user-generated content. Size of stars is a number of tutorials on the topic. The bigger the star — the more popular skill. The more connection a skill has — the more essential and versatile it is. After the login, this map becomes personalized for every user in accordance with the uploaded tutorials. All skills are combined into 6 specializations (science, sign, people, tech, art, business). Some topics are repeated in several specializations, for instance, "soft skills." Tool: Cytograph.js Layout: Cise layout Interactive version is here https://unschooler.me/skills
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Svelvet Launches Today
> Yeah, I know there's D3.js but that involved way more knowledge and learning than I was interested in.
Same, d3 looked very powerful but had a steep learning curve. I was looking for something simple to generate process trees in real time and ended up using cytoscape js [0], helped me have a working POC in an hour, highly recommended.
[0] https://js.cytoscape.org/
What are some alternatives?
flowbite-svelte - Official Svelte components built for Flowbite and Tailwind CSS
sigma.js - A JavaScript library aimed at visualizing graphs of thousands of nodes and edges
three-graces-svelte-cubed
d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:
kit-docs - Documentation integration for SvelteKit.
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
threejs-volumetric-spotlight - Volumetric spotlight with three.js
three.js - JavaScript 3D Library.
rapier - 2D and 3D physics engines focused on performance.
turf - A modular geospatial engine written in JavaScript and TypeScript
three-minifier - Minify THREE.js
react-force-graph - React component for 2D, 3D, VR and AR force directed graphs