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Top 3 C mega-drive Projects
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I'm working on a game for Amiga (another 68k-based platform) and settled on ZX0 to decompress assets on the fly: https://github.com/einar-saukas/ZX0
I was originally using LZ4, but I switched to ZX0 after learning that it can do in-place decompression, which means I don't have to allocate separate memory for the compressed data. I'm very happy with the compression ratio, and decompression of large assets (~48kb) only takes a few frames on a 7MHz 68000.
Also of note is LZ4W, included in Sega Genesis Dev Kit (and discussed in the comments section of OP's article), a variant of LZ4 that only uses word-aligned operations. That makes it much faster on the 68000, which can struggle to efficiently handle 8-bit data. More info here: https://github.com/Stephane-D/SGDK/blob/master/bin/lz4w.txt
The cartridge and ROM was done by Catskull Electronics. https://catskullelectronics.com/
C mega-drive related posts
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Honebrew on cartridge
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Cave Story keeps doing this weird thing with save states…
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Indie Genesis Games
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Got Cave Story (NXEngine) working!
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Cave Story - Mega Drive/Genesis v0.8.0
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My son playing the Cave Story MegaDrive/Genesis conversation on the Mega Analogue. Fantastic port!
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[GOG] (Game) Cave Story®'s Secret Santa
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A note from our sponsor - InfluxDB
www.influxdata.com | 1 Jun 2024
Index
What are some of the best open-source mega-drive projects in C? This list will help you:
Project | Stars | |
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1 | SGDK | 1,660 |
2 | cave-story-md | 550 |
3 | ym2020 | 4 |
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