TypeScript Webgpu

Open-source TypeScript projects categorized as Webgpu

Top 18 TypeScript Webgpu Projects

  • BabylonJS

    Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

  • Project mention: Show HN: My wife and I made a maze game | news.ycombinator.com | 2024-04-12
  • web-llm

    High-performance In-browser LLM Inference Engine

  • Project mention: Show HN: I built a free in-browser Llama 3 chatbot powered by WebGPU | news.ycombinator.com | 2024-05-03

    Looks like it uses this: https://github.com/mlc-ai/web-llm

  • SurveyJS

    Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.

    SurveyJS logo
  • orillusion

    Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.

  • WebDNN

    The Fastest DNN Running Framework on Web Browser

  • react-llm

    Easy-to-use headless React Hooks to run LLMs in the browser with WebGPU. Just useLLM().

  • supersplat

    3D Gaussian Splat Editor

  • Project mention: Gaussian Splats – online editor (WebGL, PlayCanvas) | news.ycombinator.com | 2023-11-08
  • taichi.js

    Modern GPU Compute and Rendering in Javascript

  • Project mention: Deep Learning in JavaScript | news.ycombinator.com | 2024-03-28

    FWIW also taichi is quite popular in python and seems has some javascript related implementation (I haven't used it though), taichi.js [0]

    [0] https://github.com/AmesingFlank/taichi.js

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • ossos

    Webbased Character Animation System

  • threeify

    A Typescript 3D library loosely based on three.js

  • Project mention: C++23: The Next C++ Standard | news.ycombinator.com | 2023-07-11

    As someone who has written math libraries over and over again for the last 25 years (no joke - wrote this in 1997: https://github.com/bhouston/BezierCurveDemo1997/blob/master/... and just recently wrote the Threeify math library: https://github.com/bhouston/threeify/tree/master/packages/ma...), I find that operator overloading works only for the simple cases but that for performance and clarify, function names work best.

    Function names let you clarify that it is an outside product or inside product (e.g. there are often different types of adds, multiplies, divides), and I can not stand when someone maps cross product onto ^ or dot product onto something else. Also operator overloading often doesn't make clear memory management, rather it replies on making new objects constantly, where as with function names, you can pass in a parameter that will take the result. Lastly, function names allow you to pass in how to handle various conditions, like non-invertible, NANs, etc.

    I find word based function more verbose but significant less error prone and also they are more performant. Operator overloading is only good for very simple code and even then people always push it too far so that I can not understand it.

  • dgel

    A WebGPU engine.

  • caviar

    ⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser

  • webgpu-blas

    Fast matrix-matrix multiplication on web browser using WebGPU

  • WebGPU-particles

    Particles simulation with WebGPU

  • Project mention: Show HN: WebGPU Particles Simulation | news.ycombinator.com | 2023-12-17

    Link in case anyone missed it on the sidebar: https://web-gpu-particles.vercel.app

  • webgpu-waveform

    Render waveforms to <canvas /> using WebGPU

  • Project mention: Show HN: Render audio to HTML canvas using WebGPU | news.ycombinator.com | 2024-04-15

    Hey HN. I built this quick and dirty component to render audio waveforms using WebGPU. I just published it to NPM.

    It's the first time I use WebGPU and it's been a while since I write shaders. Feedback is very welcome!

    GitHub: https://github.com/mrkev/webgpu-waveform

  • redcube

    JS renderer based on GLTF to WebGPU or WebGL backends.

  • vscode-wgsl

    VsCode Syntax highlight for WGSL files

  • zephyr3d

    3d rendering framework for browsers, supports both WebGL and WebGPU

  • Project mention: Zephyr3d – 3D rendering engine for web browsers that supports WebGL and WebGPU | news.ycombinator.com | 2024-03-21
  • hwoa-rang-gpu

    micro webGPU rendering & compute library

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

TypeScript Webgpu related posts

  • Show HN: Volume rendering 3D data in Three.js and GLSL

    5 projects | news.ycombinator.com | 21 Apr 2024
  • What stack would you recommend to build a LLM app in React without a backend?

    2 projects | /r/react | 8 Dec 2023
  • Gaussian Splats – online editor (WebGL, PlayCanvas)

    1 project | news.ycombinator.com | 8 Nov 2023
  • When LLM doesn’t fit into memory, how to make it work?

    1 project | /r/LocalLLaMA | 5 Nov 2023
  • Local embeddings model for javascript

    1 project | /r/LangChain | 11 Jul 2023
  • this makes deploying AI language models so much easier

    1 project | /r/OpenAI | 7 Jun 2023
  • AI Instant Messenger

    1 project | news.ycombinator.com | 15 May 2023
  • A note from our sponsor - InfluxDB
    www.influxdata.com | 1 Jun 2024
    Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →

Index

What are some of the best open-source Webgpu projects in TypeScript? This list will help you:

Project Stars
1 BabylonJS 22,613
2 web-llm 10,708
3 orillusion 3,771
4 WebDNN 1,970
5 react-llm 653
6 supersplat 679
7 taichi.js 419
8 ossos 363
9 threeify 195
10 dgel 184
11 caviar 144
12 webgpu-blas 99
13 WebGPU-particles 95
14 webgpu-waveform 95
15 redcube 95
16 vscode-wgsl 73
17 zephyr3d 65
18 hwoa-rang-gpu 21

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