Secronom-Zombies VS nocts_cata_mod

Compare Secronom-Zombies vs nocts_cata_mod and see what are their differences.

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Secronom-Zombies nocts_cata_mod
3 26
29 124
- -
8.1 8.4
9 days ago 4 days ago
- The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Secronom-Zombies

Posts with mentions or reviews of Secronom-Zombies. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-02.

nocts_cata_mod

Posts with mentions or reviews of nocts_cata_mod. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-06.

What are some alternatives?

When comparing Secronom-Zombies and nocts_cata_mod you can also consider the following projects:

Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

cdda-arcana-mod - Arcana and Magic Items mod for Cataclysm: Dark Days Ahead

Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.

Wild-Living - A mod to bring a little more life and variety to the wilds of Cataclysm: Dark Days Ahead.

Community-Mod-Compilation-redux - Welcome to TheGoatGod's Mod Compilation. Currently contains just under 400 mods, not including mainline mods, 14 maintained mods, 50 rebalance mods, 22 legacy mods, 2 tile sets(legacy working but lacks a lot of new items etc...), 49 NO Mods, 8 sound packs. It is currently, at 0.2.2. not entirely bug-free, but it is undergoing constant improvements, should soon be bug-free. Many changes are planned for the future, consolidating mods to reduce the amount of excess and cleaning up the code (even more!).

PKs_Rebalancing - This fork aims to fix the immediate errors in the sparsely maintained mod, as well as add some rebalancing for the more 'hardcore' features of the mod. In case you don't want the rebalancing, the vanilla-errorfixed branch should serve you well. Credit for initial error fixes goes to /u/dissociativity of the Cataclysm discourse forum.

cdda-stamina-regen-buff - CDDA mod to rebalance stamina regeneration

cdda_medieval_mod_reborn - The intended replacement and expansion for my old Medieval and Historic Content mod

CDDA_Nonperishable_Overhaul - Nonperisable Overall Mod for Cataclysm: Dark Days Ahead

cdda-tankmod-revived-mod - The official replacement to my old Tanks And Other Vehicles mod, for Catacylsm DDA.

PKs_Rebalancing - Pisskop's Rebalancing Mod for Cataclysm: Dark Days Ahead